Search Issue Tracker
Disabling script on instantiate gameobject throws self -> GetEnabled()
Steps to reproduce: 1. Download repro.zip and open "new scene". 2. Press play. Expected results: Error should not appeared and scri... Read more
Editor examples for Unity Ads use 'rewardedVideoZone' instead of 'reward...
'rewardedVideoZone' instead of 'rewardedVideo' in Unity Ads examples in the editor. This has been fixed for the documentation in 757... Read more
Particle System sub-component "emission" causing memory leaks
Reproduction steps: 1. Open my attached project ("case_863060"); 2. Open the "main" scene 3. Open up a profiler or Task Manager 4. E... Read more
[Android] [GearVR] Audio distortions/crackle if CPU usage > 40msec
Steps to reproduce: 1) Download attached project 'vTimeAudioTest.zip' and open in Unity 2) Create .osig file for testing device 3) ... Read more
[Physics] Joint breaks with insufficient force
I've attached a new repro project that demonstrates the issue without using OpenVR or the Vive touch controllers. To repro: 1) En... Read more
Fullscreen mode in broken on Vulkan with Windows Standalone
Repro steps: 1. Open attached project in the editor. 2. Build to Windows standalone (I used 64-bit player). 3. Open it with "-force... Read more
Low Pass Frequency slider is mapped between 0 - 22000 hz instead of 10 -...
How to reproduce: 1. Open attached project 2. Open scene "LowPassIssue" 3. Select Main Camera 4. Change the value "Frequency" in th... Read more
Shader function ComputeScreenPos does not actually compute screen positi...
Steps to reproduce: 1. Download and open the attached project 2. Open the scene view 3. Move the Quad along any axis Expected resul... Read more
Unity crashes when changing RectTransform values after deleting a Canvas...
Steps to reproduce: 1. Open the attached project (Crash on RectTransform delete.zip) 2. Open the Assets/Scene.unity scene 3. Select ... Read more
Rigidbody with child colliders changes parents position slightly
Steps to reproduce: 1. Create a new project 2. Create an empty game object and attach 'Rigidbody' to it 3. Turn off gravity in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view