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[Android][IL2CPP] IL2CPP Android build fails
How to reproduce: 1. Create a new project 2. Change platform to Android 3. Edit Package Name and switch Scripting Backend to IL2CPP ... Read more
Model importer doesn't allow creation of a new Humanoid Avatar from a mo...
Model importer doesn't allow creation of a new Humanoid Avatar from a model file automatically when switching avatar definition to "... Read more
Timeline Scale displays 1/FrameRate instead of 1/100 when measurement un...
To reproduce: 1. Open 'Timeline.zip' project 2. Open 'scene' 3. Open Timeline window 4. In hierarchy select 'Timeline' 5. Notice tha... Read more
"Find References In Scene" lists GameObjects without a reference after r...
How to reproduce: 1. Create a new Unity project 2. Create a new Prefab and add any Component to that Prefab 3. Create a Script and a... Read more
Unity crashes when updating HDRP to 3.0.0
To reproduce: 1. Create a new project with an HDRP template 2. In the Package Manage window, update HDRP to 3.0.0 Expected: the Ed... Read more
ReadPixels on a Texture2D returns RGBAFloat as 1, 1, 1, 0
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Observe that console outputs "FEEDBACK FAILING" Expected res... Read more
When Animation Type is set to Legacy, AnimationClip.empty always returns...
Steps to reproduce: 1. Open attached project 2. Play "AnimationClipCase" Scene 3. Press button "Click to load" in the game view -Ani... Read more
Model importer cannot be scripted to fill in the Avatar for animations w...
Model importer cannot be scripted to fill in the Avatar for animations without errors or manual work. User has to take the extra ste... Read more
Textures do not work with a specific compression format when setting tex...
To reproduce: 1. Open attached project 2. Open SampleScene 3. Select TestScript in the hierarchy 4. Notice that size=1024, padding... Read more
[MacOS Standalone] The behavior of the Resolution Dialog is not consiste...
Reproduction steps: 1. Create a New Project 2. Go to "Player Settings" -> "Resolution & Presentation" -> "Display Resolution Dialog... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map