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0
votes
Postponed

Assigning value type to multiple parameters in same line will crash Unity

Mono

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "MultiAssign.zip"2. Open scene "repro"3. Run scene and Unity freezes (sometimes crashes... Read more

0
votes
Fixed

[OSX] Unity crashes on play when "Virtual Reality Supported" is enabled

VR

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Jan 05, 2016

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Version/s: 5.2.2f1

Reproduction steps:1. Open attached "case_759893-vrball" Unity project.2. Play the project with any scene.3. Unity crashes.4. Open s... Read more

2
votes
Fixed

Creating new GameObject crashes Editor after loading scene in Single mod...

Assets Management

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Jan 10, 2016

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Version/s: 5.3.1p2

Reproduction steps: 1) Open attached "CrashTest" project and proceed to scene "a".2) Go into playmode. Expected behavior: Scene "a" ... Read more

5
votes
Duplicate

[OSX] Directional keys don't work with InputField in standalone, but wor...

UI

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Jan 10, 2016

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Version/s: 5.3.1f1

How to reproduce:1. Open the attached project2. Open and Play InputField scene3. Type something to InputField4. Click Shift + left o... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

1
votes
Fixed

[Shuriken] ParticleSystem.Pause() resets Start delay

Shuriken

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Dec 15, 2015

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Version/s: 5.2.2f1

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Use A, S, D to Play(), Stop(), Pause().5.... Read more

1
votes
Won't Fix

DrivenRectTransformTracker doesn't render new position of children objects

UI

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Jan 11, 2016

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Version/s: 5.3.0f4

Repro steps:1) Open the project and Bug.scene2) Select Canvas->Flexible Vertical Layout3) Change Pos X variable4) Notice that the... Read more

0
votes
Postponed

[Editor] Freeze when httpwebrequest() timeouts twice and script recompiles

WebRequest

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Jan 11, 2016

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Version/s: 5.3.0f4

Repro steps:1) Open the project and only scene in it2) Play - make sure there are two "Abort" messages in console3) Reimport the New... Read more

0
votes
Fixed

ParticleSystem calls (Play, Stop, Clear, IsAlive, etc) with 'withChildre...

Shuriken

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Jan 08, 2016

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open attached project2. Open the only scene in it3. Open the 'Profiler' window4. Play the scene5. Notice the ... Read more

0
votes
Fixed

ClampAngle gives inverse output when angles reaches 0

Scripting

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Jan 11, 2016

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached Unity project.2. Open and play "Exe's > MouseFlightScene" scene.3. Move mouse around and noti... Read more

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