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In the Editor terrain is not rendered correctly when "Draw Instanced" on...
How to reproduce:1. Open attached project "NewDepthProject 2.zip" and scene "Main"2. In the Hierarchy window, select "Terrain" objec... Read more
[Vulkan] Windows in the Editor become black when trying to interact with...
Steps to reproduce:1. Open the attached project "Vulkan window problem"2. Navigate to the Hierarchy Window3. Right-click in the Hier... Read more
Cinemachine should be upgraded to version 2.3.3 for Unity version 2019.1+
When opening a project from 2018.3 in 2019.1, Cinemachine doesn't compile.There should be a rule to upgrade the project to use Cinem... Read more
[IL2CPP] Fails to generate generic method struct variant when calling it...
Steps to reproduce:1. Download "IL2CPP-Bug-GenericMethodRemoved.zip"2. Build "SampleScene" for Standalone (IL2CPP)3. Start player Re... Read more
[iOS][Metal] CPU spikes on SkinMeshRenderer when GPU skinning is disabled
How to reproduce:1. Download the Test.zip project from the cloud (link in the comments)2. Build for iOS and deploy the Xcode project... Read more
UnityEvent can still call method which was changed from public to private
The scene has two UnityEvents. One is custom and set up on a Cube and other is UI's button On Click event. Steps to reproduce:1. Dow... Read more
[TextMeshPro] Entering or deleting Chinese text in TMP Input Field cause...
How to reproduce:1. Open user-submitted project (TMP_InputField_651631)2. Change your keyboard input source to Chinese(Pinyin - Simp... Read more
[Linux] Unsupported Shader warnings when running the Build with disabled...
How to reproduce:1. Open attached project ('linuxshaderwarninglogging.zip')2. Make sure that Warning logging is set to None in Playe... Read more
[Timeline] Track frames zoom in to max upon resizing Timeline window
Timeline track frames zoom in to max upon resizing Timeline window. Steps to reproduce:1. Create a new project.2. Go to > Window ... Read more
[iOS] new "Process symbols" build phase added to Xcode project with each...
Reproduction steps:1. Create a new Unity project.2. Enable Services in "Window > General > Services".3. Build to iOS.4. Open t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components