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UI Element's position changes after entering and exiting Play Mode
UI Element's Position Y doesn't reset properly after entering and exiting Play Mode. Note: Possible workaround is to save "Panel" a... Read more
Crash when setting avatar type in OnPreprocessAnimation of an AssetPostp...
Steps to reproduce: 1. Open attached project 2. Select "Run_script_on_this" fbx model in Project view 3. Right click it and select "... Read more
Undo does not turn off Particle System Curves
Reproduction steps: 1. Create new project. 2. Create Particle System. 3. Turn on its Size by Speed. 4. Select Size Curve. 5. Press U... Read more
RectMask2D doesn't update when the parent size is changed
Description: RectMask2D doesn't update when the parent size is changed. After increasing parent size the "Child" game object should ... Read more
Editor crashes while making iOS build with Mono2x scripting backend and ...
Steps to reproduce: 1. Open new project 2. Switch to iOS 3. Go to 'Player Settings' and change the following options: - Scripting B... Read more
[iOS] UnityEngine.iOS.Device.SetNoBackupFlag can't be called from backgr...
Reproduction steps: 1. Open the attached project. 2. Build and run it for iOS. 3. Click the "Set Flag" button. 4. Check the console... Read more
Particle System Curves deletes other Key, when selected Key time is equa...
Reproduction steps: 1. Create new project. 2. Create Particle System. 3. Mark Size by Speed . 4. Open its Size Curve. 5. Create new ... Read more
Layout Groups with ContentSizeFitters are not resizing if Input Field co...
Steps to reproduce: 1. Download and open the attached project 2. Look at the game view 3. Enable and disable "input field objects" ... Read more
Custom Shader Editor doesn't refresh when changed in the shader code
Description: Custom Shader Editor doesn't refresh when changed in the shader code. To reproduce: 1. Load shadertest project. 2. Op... Read more
[Regression] Profiler is not attached to standalone build after building...
Profiler is not attached to standalone build after building project with profiling in Standalone enabled Steps to repro: 1. Open U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects