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[iOS] Loading models with Tangents set to Calculate Legacy from asset bu...
When loading fbx models that have Tangents set to 'Calculate Legacy' in Import Settings from asset bundles, iOS builds crash in s_Sk... Read more
LineRenderer has gaps in it when values are repeated
Reproduction steps: 1. Open the attached project 2. Open the "main" scene Result: LineRenderer gameObject has a gap in it, due to r... Read more
Mathf.PingPong occasionally returns negative values
Steps to reproduce: 1. Open attached project "861278.zip" 2. Press play 3. Observe console output Result: Mathf.PingPong(4676.5f, 1.... Read more
Add clarification in "Use Mesh Colors" tooltip that Texture colors are i...
Reproduction steps: 1. Create new project. 2. Import Asset package (bug_report_particle_mesh_renderer_shape.unitypackage) 3. Open sc... Read more
[Graphics] DrawMeshInstanced appears to renders empty instances in some ...
Steps to reproduce: 1. Open the attached project (CharacterInstancing (u5.6.0a2).zip) 2. Open the Assets/AnimationMatrixExtraction/A... Read more
EditorApplication.delayCall does not work in the command line if WS plat...
To reproduce: 1) Download attached project 2) Test this on 5.4 with WSA installed by using command "<Unity.exe location> -batchmode ... Read more
VideoPlayer is unable to display .mp4 files streamed from an URL properl...
Reproduction steps: 1. Open the attached project 2. Open the "cinema" scene 3. Enter Play mode 4. Press space to play the video Exp... Read more
[Android] EntryPointNotFoundException: getifaddrs when using GetAllNetwo...
Steps to reproduce: 1) Download attached project ' LIBCXMPP.zip' and open in Unity 2) Build and run scene 'test' on a device Note:... Read more
[WebGL] Text not selectable on Chrome after adding HTML elements to the ...
After adding a simple HTML TextBox element to previously built WebGL project, the text in the TextBox can't be selected with mouse d... Read more
[Mobile] Inconsistent touch input between iOS and Andoid; stable touch b...
Reproduction steps: 1. Open the attached "Archive" project. 2. Take a smaller dpi device with a bigger screen(It is easier to noti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects