Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.4.21f1
2018.1.0a5
Issue ID
1142159
Regression
No
Unity takes an extremely long time to open a large prefab while a large scene is open.
Steps to reproduce:
1. Open original project "Client.zip"
2. Open scene Assets/Scenes/AreaDesert1Caves.unity if not already open
3. In Project window, click on the prefab at Assets/Prefabs/Scenery/Desert/Decor_BanditCamp.prefab
Expected results: Prefab opens, Editor does not freeze up.
Actual results: Editor freezes up for 20-25 seconds.
Reproduced in: 2017.4.25f1, 2018.1.0a5
Fixed in 2018.1.0a6
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
BuzzKirill
Oct 18, 2019 06:28
20 seconds? More like a whole minute for me