Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.4.21f1
2018.1.0a5
Issue ID
1142159
Regression
No
Unity takes an extremely long time to open a large prefab while a large scene is open.
Steps to reproduce:
1. Open original project "Client.zip"
2. Open scene Assets/Scenes/AreaDesert1Caves.unity if not already open
3. In Project window, click on the prefab at Assets/Prefabs/Scenery/Desert/Decor_BanditCamp.prefab
Expected results: Prefab opens, Editor does not freeze up.
Actual results: Editor freezes up for 20-25 seconds.
Reproduced in: 2017.4.25f1, 2018.1.0a5
Fixed in 2018.1.0a6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Mixer does not change volume when lowering volume on an Audio Mixer loaded from AssetBundles
- Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)” thrown and Addressables build fails when "Include in Build" is disabled and using Addressables For Android package
- “error CS0433: The type 'CodeBinaryOperatorType' exists in both 'System.CodeDom and 'System" compilation errors are thrown when opening a specific project
- Metal Vertex Shader warning is being thrown when creating a VR Template Project
- Asset database warning is thrown when declaring font variable in the USS text file
BuzzKirill
Oct 18, 2019 06:28
20 seconds? More like a whole minute for me