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2
votes
Fixed

Physics proccesses are performed in a scene without physics

Physics

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Dec 13, 2015

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Version/s: 5.3.0f4

Follow the steps to reproduce the issue:1. Open provided project2. Press "File > Build and Run" to build a Windows Standalone app... Read more

0
votes
Fixed

[Shuriken] Stretched particles disappear when their base is offscreen ne...

Shuriken

-

Jan 07, 2016

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Version/s: 5.3.1p2

Steps to reproduce: 1. Download and import attached project.2. Open test scene.3. Play4. Use arrow keys up and down to move away and... Read more

0
votes
Fixed

When moving children off parent crash on SetTransformParentUndo

Assets Management

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Dec 26, 2015

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Version/s: 5.3.0f4

To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more

0
votes
By Design

[OpenGL] Floating Point RenderTextures produces different result in Open...

OpenGL

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Dec 11, 2015

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Version/s: 5.3.0f4

Steps to reproduce:1. Download and open attached project "ReactionDiffusionShader.zip"2. Make sure to set graphics API in player set... Read more

1
votes
Fixed

When exporting/importing a package, you can't select a folder checkbox

Assets Management

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Dec 10, 2015

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Version/s: 5.3.0f4

How to reproduce:1. Create a new project2. Import the user's sent package "Culling_Bug.unitypackage"3. Notice that most of the folde... Read more

0
votes
Fixed

Integrated VR expects Oculus, regardless of actual target

VR

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Jan 02, 2016

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Version/s: 5.3.1p1

Regardless of what VR platform is being targeted, the Unity Editor always prints the following error message in the console when ent... Read more

0
votes
Fixed

[Plugins] Plugin importer allows to specify AnyCPU for native plugins

Windows Store Apps

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Jan 08, 2016

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Version/s:

This behaviour may easily confuse the users because native plugins default to being set to AnyCPU and if they're set like that for a... Read more

0
votes
Fixed

[Plugins] IL2CPP fails to load DLLs through DllImport if its specified n...

IL2CPP

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Jan 08, 2016

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Version/s:

If you have a native DLL, let's say "Test.dll", and try to P/Invoke to it when using IL2CPP scripting backend like this: [DllImport(... Read more