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Error when canceling Signal creation dialog
----ONLY ON OSX------- Error when canceling Signal creation dialog repro:- Add Signal Emitter to a Timeline track- open the Emit Sig... Read more
Editor freezes at 'Begin MonoManager ReloadAssembly' when starting a Sce...
Steps to reproduce:1. Open QA-supplied project ("FreezeReproProject.zip")2. Open Scene "Login" in Assets -> Scenes3. Enter Play M... Read more
FMODMemoryAlloc crash when creating Presets of AudioManager settings and...
Steps to reproduce:1. Open a QA-supplied project ("AudioCrashRepro.zip")2. Open Edit - > Project Settings -> Audio3. Set Defau... Read more
ShaderPropertySheet::UpdateTextureInfo crash when using Texture Streamin...
Steps to reproduce:1. Open user-supplied project ("TEST.zip")2. Enter/Exit Play mode Reproduced in: 2019.1.0b10, 2019.2.0a2Not repro... Read more
Game tab window rescales when entering the play mode
How to reproduce:1. Open the attached project or create a new project2. Switch to iOS or Android platform3. Add a new Game view reso... Read more
Mesh.GetTriangles(list, index) doesn't put all submesh triangles in the ...
How to reproduce:1. Open the attached "case_1141916-GetTrianglesBug" project2. Select "CablePart_Hi" in the Project window and notic... Read more
AssemblyUpdater throws Mono.Cecil.AssemblyResolutionException: Failed to...
Steps to reproduce:1. Open Project "AssemblyLoadParserError.Unity"2. Re-import "DllWithAttribute" Asset in the Project Window Expect... Read more
glActiveTexture crash when playing a Scene on macOS
Steps to reproduce:1. Open User-supplied project ("EditorKeyTest01.zip")2. Open "Kudan Sample" Scene, located in Assets -> KudanA... Read more
Editor crashes while opening the Occlusion Culling window if there is no...
How to reproduce:1. Open the attached or create a new project2. Go to Window -> Rendering -> Occlusion Culling3. Go to the Hie... Read more
Particle rendering inconsistencies between Windows and macOS when a part...
How to reproduce:1. Open the attached project2. Open the SmapleScene from the Assets folder3. Enter the play mode Expected: Particle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned