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[Entities] Inspector window of the selected GameObject becomes empty whe...
Steps to reproduce:1. Open the attached project "Case_1140955"2. Navigate to Project -> Assets -> Scenes and open SampleScene3... Read more
RenderNodeQueue::Reset crash when Editing Hexagonal tilemaps with 'Top L...
Steps to reproduce:1. Open QA-supplied project "TileMapTest"2. Open Tile Palette window3. Start painting and deleting Tiles Reproduc... Read more
[iOS] Audio becomes distorted after capturing a video with Capture Camer...
How to reproduce:1. Open the attached Test.zip project2. Build for iOS and deploy the Xcode project to the iOS device3. Switch to an... Read more
Black screen on Oculus Rift when Shared Depth Buffer on Oculus SDK enabl...
Steps to Reproduce:- Open the attached project with 2018.3.9f1+- Set up an Oculus Rift CV1- make sure the Rift is off the head, with... Read more
JsonUtility.FromJson(string) throws a JSON parse error when string conta...
1. Open the attached project from "2019_1_JsonUtility.zip"2. Open and Play the "SampleScene" Expected: JsonUtility.FromJson() correc... Read more
Editor logs an error with Scene path different from the actual path it i...
Reproduction steps:1. Open the attached Project inside of "1142183-minrepro.zip"2. Open and Play "MAINSCENE", note the error logged ... Read more
[HDRP][Animation] The light's Color Temperature properties always get re...
When editing a timeline and trying to animate a light in auto key mode, it is impossible to animate the light's Color Temperature. T... Read more
[IL2CPP] ETW events are not triggered by EventSource class
Steps to reproduce:1. Download 1139667_repro.zip2. Check if "Test" Scene is added to Build Scene list3. Build for Standalone player ... Read more
Isometric Tilemap is not being sorted properly when using a custom Cell ...
How to reproduce:1. Open attached OC project2. Inspect the Scene or Game View. To reproduce the extra bug, probably related to this:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size