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Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.3.X
Votes
0
Found in
2018.3.11f1
Issue ID
1142620
Regression
Yes
Black screen on Oculus Rift when Shared Depth Buffer on Oculus SDK enabled and Tracked Pose Drive applied on Main Camera GameObj
Steps to Reproduce:
- Open the attached project with 2018.3.9f1+
- Set up an Oculus Rift CV1
- make sure the Rift is off the head, with the sensor disengaged and the hmd display dark.
- Press play
- put on hmd
Expected:
headset turns on and the scene renders as normal
Observed:
HMD renders all black, or black artifacts cover gameobjects.
Reproduced on trunk commit 39ccc5e58255 (1 April 2019, 2019.2.0a11)
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Resolution Note (fix version 2020.1):
A Renderdoc capture has verified that we are passing the correct image to the Oculus SDK.