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Importing models does not save Root Motion correctly
Steps to reproduce:1) open users attached project2) right click on FemaleModel and reimport3) select model4) select WalkFwd animatio... Read more
[Transform] Rotation value changes on play mode a little bit
Repro steps:1) Create a new scene2) Create a cube3) Set cube's X rotation to 1804) Play and notice the value changes by les than 0,5... Read more
[iOS] BuildPipeline.BuildPlayer fails when building to a non-existenting...
To Reproduce: 1. Download the attached project (to comment) and run unity in terminal with these args:…/MacOS/Unity -quit -batchmode... Read more
[Shaders][Mac] Editing Generated Textures Tilling under Shader component...
Steps to reproduce: (MB Pro (OSX 10.10.5))1) Open users submitted project and proceed to scene "Test case".2) Select "Quad" object a... Read more
[IL2CPP]Linkage failed error on building Android app
To reproduce:1) Open attached project2) Build for Android IL2CPP3) Notice that it fails with "IL2CPP Linkage failed" error Screensho... Read more
Help / Unity API Reference Greyed out in Visual Studio
To repro:0. Make sure your system is clean (no Unity or VS were installed on it before).1. Using download assistant install Unity (5... Read more
[GLCORE] Render texture is stretched when there are multiple cameras in ...
To reproduce:1. Open attached project (resize test.zip)2. Open "resizetest" scene3. Open the Game window4. Resize the Game window Ex... Read more
[UWP][WSA] RunInBackground doesn't work on UWP, WSA
Steps to reproduce:1. Open the attached project(reproEdited.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK... Read more
Dropdown Coroutine couldn't be started
Reproduction steps:1) Open users attached project, and proceed to scene "1".2) Go into play mode, open UI dropdown menu and select a... Read more
When adding a new script to "Script Execution Order" and applying change...
Reproduction steps:1. Open attached project2. Open the "__Battleship..." scene3. Go to Script Execution Order (Editor -> Project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window