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White edges on Texture when "Alpha is transparency" Import Setting is tu...
Steps to reproduce: 1. Open QA-supplied project ("AlphaToTransparencyBug_2018.zip") 2. Open Scene "Test" 3. Open Game Window Expec... Read more
[LWRP] Opaque Texture 4x Box downscale returns null ref, fails to render
When trying to set the opaque texture downsampling setting to 4x box, an error is thrown and rendering fails. Error: MissingReferen... Read more
Custom light fall off is not updated in the scene view after the Extract...
Steps to reproduce: 1. Download the attached project and open SampleScene 2. Open ExtractFalloff script (Assets > Scripts) 3. Change... Read more
Reset functionality is not working for "Playable Director" component
Reset functionality is not working for playable director component Steps to Repro: 1. Create a new project 2. Create an empty game ... Read more
[Improved Prefabs] Attempt to open legacy prefab crashes Editor
Set regression to "Yes", because I was able to open these legacy prefabs on earlier Improved Prefabs builds. Also crashes on the lat... Read more
NullReferenceExceptions was thrown when trying to delete a selection in ...
To reproduce: 1. Download attached project "AddressableTest.zip" and open in Unity 2. Open the Addressable Assets window: Window ->... Read more
Compute shader is significantly slower in DX12 compared to DX11
How to reproduce: 1. Open user-submitted project (ResourceBarrierHandicap.zip) 2. Open "SampleScene.unity" scene 3. Set DirectX11 as... Read more
[OSX] Cannot interact with UI for one of game views, when using multiple...
To reproduce: 1. Open repro project 2. Play '1' scene 3. Try to move slider in both game view windows 4. Notice that in only one or ... Read more
IL2CPP Lidgren library crash Unity while run in Windows 7
How to reproduce: 1. Open user-submitted project (IL2CPPProblem.7z) 2. Make sure project will use IL2CPP for building builds 2. Buil... Read more
Play button doesn't work after creating a animation in timeline
Steps To Reproduce: 1. Hierarchy > right click 2. 3D Object > cube 3. Go to Windows > Sequencing > Timeline. 4. Select cube and cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object