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[Android] Selecting IL2CPP and ARM64 architecture and then selecting Mon...
1. Open any Unity project and switch to Android platform2. Select IL2CPP scripting backend and check ARM64 architecture3. Switch bac... Read more
'Invalid WorldAABB' errors are thrown when using Particle System with 'C...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Enter the Play mode and observe the Console Expected res... Read more
Unable to open Bug Reporting Tool
Bug Reporting Tool is not opening in 2021.1.0a1 Steps to Repro: 1. Create a new Project2. Open Help > Report a Bug Expected Resul... Read more
When drawing objects after AfterRenderingPostProcessing event, objects ...
When rendering objects after RenderPostProcessing event depth information is lost and objects don't get depth tested correctly, caus... Read more
Internal logs are printing on making changes in any Assets
[Worker0]Generated asset (ASIEI01) logs are printing on making changes in any Assets Steps to Repro:1. Create a new Project2. Create... Read more
[2021.1] UI buttons on the Top toolbar are blank
How to reproduce:1. Create a new project on 2021.1 stream2. Observe the Scene management buttons at the top of the editor Expected B... Read more
[Packman] Preview packages are unavailable for 2021
Preview packages are unavailable in package manager for 2021. Refer the attached screenshot Steps to reproduce:1) Create a new proje... Read more
[IMGUI] Tool(Hand, Rotate, Rect, Grid) icon is not visible until click o...
Rect Tool, Hand Tool, Rotate Tool, Move Tool, Scale Tool, Editor Tool, Grid Tool, Play/Pause button icon is not visible until click ... Read more
When drawing objects in event AfterEverything, objects are drawn before...
Expected: When drawing objects in event AfterEverything, objects are drawn before final post-processingResult: When drawing obejcts ... Read more
[IMGUI] On entering Editor in Play Mode 'Blue Colour highlight' is missi...
On entering Editor in Play Mode 'Blue Colour highlight' is missing for Play mode Button.refer attached screenshot. Steps to reproduc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size