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Unity crashes in TransformInternal::CopyTransformMinimal after undoing ...
Steps to reproduce:1.Open attached ‘Undo.zip' Unity project2.Open ‘Test’ scene3.Expand ‘Parent’ object in the Hierarchy4.Drag ‘Child... Read more
[Surface] Scene view doesn't show any objects - New Project
Reproduction steps: 1. Create a new project2. Create a Cube2. Look at the Scene view Window Expected Result: The Cube is visible in ... Read more
Sprites packed with Sprite Atlas are rendered incorrectly when using Lin...
To reproduce:1. Open attached Unity project "SpritePackerLightingProblem.zip"2. Open "main" scene3. Go into Play Mode4. Inspect spri... Read more
"Failed PVRTC compression" when packing compressed variant Sprite Atlas ...
1. Open attached project2. File > Build Settings > Switch Platform to iOS3. Click on "sd" variant sprite atlas (Scale < 1 t... Read more
[IL2CPP] IL2CPP builds does not catch System.ArgumentException when tryi...
Socket.Bind(new IPEndPoint(IPAddress.IPv6Any, 5000)) throws exception (System.ArgumentException) and catch (Exception e) does not ca... Read more
Drawing SerializedObject Sprites using EditorGUILayout.ObjectField in On...
Reproduction steps:1. Open project attached (InspectorBugDemo.zip)2. Select asset "IconDataLibrary_Bug" Expected result: Icons will ... Read more
[iOS][Mono] libiPhone-lib.a is missing from iOS Mono scripting backend b...
Steps to reproduce: 1. Create new Unity prokect2. Switch build target to iOS3. Change 'Scripting Backend' to Mono in Player Settings... Read more
Clicking a part of a prefab does not select root when there is a button ...
Reproduction steps:1. Open project attached.2. Open scene "Test".3. Press on an object that has written "Prefab 2 No Button" on it.4... Read more
Transition between animations makes GetIKRotation and GetIKPosition retu...
Steps to reproduce: 1) Download attached project 'New Unity Project 6.zip' and open in Unity2) Open scene 'Clean Scene' and press Pl... Read more
"Color Variation" and "Random Tree Rotation" control gone
How to reproduce:1. Create new project file2. Import Conifer tree assets3. Create Terrain4. Select "Place Trees" in Inspector Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used