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Editor crashes when Canvas component is removed on UI::Canvas::Calculate...
Reproduction steps: 1. Open attached "Stripped" project. 2. Open "Scenes/Level_1-1" scene. 3. Expand "Canvas_Gameplay" game object i... Read more
EditorJsonUtility.ToJson does not serialize data of List items
Steps to reproduce: 1. Open project 2. In menu, press BugReport->PrintJson 3. Observe the information in the console Expected: cont... Read more
Interpolated rigidbodies cause large position inaccuracies
Reproduction steps: 1. Open my attached project ("case_858816 repro") 2. Make sure that Interpolate under RigidBody is set either to... Read more
Setting Event.numeric value in script changes Event.shift
To reproduce: 1. Open attached project 2. In menu click 'Test', then 'Test' Actual result: In console, you can see, that setting Ev... Read more
Particle system emits at different positions, when changing particle sys...
Reproduction steps: 1. Open project attached. 2. Open "Test" scene. 3. Press Play. Expected result: Particle emits at -3,0,0 and 3,... Read more
Input Field overrides the manually set preferred size in the Layout Element
How to reproduce: 1. Open attached project "858880-repro.zip" 2. Go to Scene view 3. Input Fields have a Layout Element with a Pref... Read more
TextureForClass crash on project start up
1. Open " Blurryface Effect.zip" project 0x000000014053DBE6 (Unity) TextureForClass 0x0000000140528098 (Unity) GetCachedAssetDataba... Read more
[Cloth] [SkinnedMeshRenderer] SkinnedMeshRenderer's bounds won't update ...
To reproduce: 1) Open attached project and scene 2) Play it 3) Drag Main Camera around and outside of plane - notice that Skinned Me... Read more
[SerializedObject] Assigning to a new array elemement of a single target...
When looping over the targets in an aggregated SerializedObject: inserting an array element and subsequently assigning to it fails. ... Read more
Disabling "Use Custom Vertex Streams" with non-standard stream configure...
Reproduction steps: 1. Open my attached project ("Case_858882 Particle Test") 2. Select the Particle System in the hierarchy 3. Unde... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects