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1
votes
Fixed

Animation does not begin playing when Animator component is enabled at r...

Animation

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Oct 19, 2015

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Version/s: 5.2.1p4

How to reproduce:1. Open the attached project2. Open and Play Scene1 scene3. Click on "Enable animation" button (it will enable anim... Read more

0
votes
Fixed

OpenGL ES 3.0 Issues with Custom Shader on some android devices

Mobile Rendering

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Oct 12, 2015

-

Version/s: 5.3.0b2

When publishing and running builds for Android using the Auto Graphics API or OpenGL ES 3.0, the text using the TMPro_SDF-Surface sh... Read more

0
votes
Fixed

Crash with UI button

UI

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Oct 20, 2015

-

Version/s: 5.2.1p4

-e: see title, disabling the button makes it work -repro:--open attached project--play scene in editor--notice it runs and just show... Read more

1
votes
Fixed

[UNET] When using SyncListStruct and connecting to host error appears: "...

Networking

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Oct 16, 2015

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Version/s: 5.2.1p3

Reproduction steps:1. Open attached project2. Build and run the project (set it as host)3. Open and play the "offline" scene4. Join ... Read more

0
votes
Fixed

[WSA] Player Settings is not using ObjectFields for icons and splashscreen

Windows Store Apps

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Oct 12, 2015

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Version/s: 5.2.1p3

1. What happenedWindows Store Player Settings is using buttons to assign image files to icons and splashscreen. Should use EditorGUI... Read more

0
votes
Fixed

[UWP][WSA] package name with dot and number causes errors in generated s...

Windows Store Apps

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Oct 12, 2015

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Version/s:

Reproduction steps:1. Create any project with dot symbol in it (for example "Project1.0.0");2. Build the solution (WSA or UWP);3. Ru... Read more

0
votes
Duplicate
0
votes
Fixed
2
votes
Fixed

[WebGL] GetAxis MouseX and MouseY jerky/choppy/laggy/jittery

WebGL

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Oct 20, 2015

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Version/s:

-e: Reading changes in mouse position using Input.GetAxis() Mouse X and Mouse Y result in varying values over time with a constant m... Read more

0
votes
Fixed

[Android][Plugins]Native plugins JNI_OnLoad/UnitySetGraphicsDevice not c...

Android

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Oct 20, 2015

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Version/s: 5.2.1f1

Native plugins JNI_OnLoad/UnitySetGraphicsDevice are only called when using Mono2x on Android. Read more

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