Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.2.1p3
Issue ID
735370
Regression
No
[WSA] Player Settings is not using ObjectFields for icons and splashscreen
1. What happened
Windows Store Player Settings is using buttons to assign image files to icons and splashscreen. Should use EditorGUILayout.ObjectField instead. Not able to drag'n'drop files, or search by type from project.
2. How we can reproduce it using the example you attached
- Create new project
- Change platform to Windows Store
- Open Player Settings
- Select "Icon" section
- See attached image
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Add comment