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NullRefException when undocking Asset Preview window from Inspector
Right click on the Asset Preview window in the Inspector to have it undocked. The following error message is printed in the Console:... Read more
Asset Corruption when changing build target locks up Unity
To reproduce: 1) Open attached project and "Repro Scene" in it 2) Go to Edit -> Preferences and Enable "Verify saving assets" 3) Sel... Read more
[Android] Application crash after 2nd launch if Development Build is ena...
Steps to reproduce: 1) Download attached project 'LandScapeL.zip' and open in Unity 2) Make sure Development Build is enabled 3) Bu... Read more
project errors after upgrade to 5.6.0a5
-e: see title. There are several errors being thrown when starting playmode in several demo scenes from package. -works in 5.3, 5.4... Read more
[Animation] Renaming duplicate animation clips results in incorrectly na...
Repro steps: 1. Open project and scene “Scene” 2. Select object “Sphere (2)” 3. In Animation window notice clip “New Animation” (th... Read more
[Animation] Scrubbing Animation window timeline crashes in mecanim::Valu...
Repro steps: 1. Open project and scene "Scene" 2. Select object "Sphere (2) 3. In Animation window click timeline (as if to scrub) ... Read more
[ParticleSystem] Trail behavior when particle dies: frame rate decrease,...
Reproduction steps: 1. Open the attached project. 2. Open the particles scene. 3. Select the Particle System in the hierarchy. 4. O... Read more
Unresponsiveness to user input for an excessive time after switching win...
Steps to repro: 1) Load the given project 2) Create 2 different layouts where the scene views are closed but game views are open 3)... Read more
Editor windows turn in blank if user minimizes and maximizes editor's ma...
Steps to repro: 1) Open the supplied project 2) Play the scene and minimize Editor's main window 3) Maximize back the window Resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects