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0
votes
Fixed

ManagedReference array elements get drawn with wrong PropertyDrawers aft...

IMGUI

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Nov 29, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0

Reproduction steps: 1. Open attached project "ManagedReferencePropertyDrawer" 2. Create an empty GameObject and add a component of t... Read more

0
votes
Duplicate

[Presets] Not possible to individually enable and disable some settings

Settings Window

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Jan 08, 2020

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Version/s: 2020.1.0a15

When attempting to create partial presets for project settings some settings can not be individually enabled/disabled Read more

0
votes
By Design

[Android] "EventSystems.StandaloneInputModule.ProcessTouchEvents" messag...

Mobile

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Jan 06, 2020

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Version/s: 2019.2, 2019.3, 2020.1, 2020.1.0a19

Reproduction steps: 1. Open "1209550" project 2. Build & Run for Android 3. Press any UI Button 4. Check the Logcat Expected Result... Read more

0
votes
Not Reproducible

Light gray line visible in the Inspector when Entities package is installed

Package: Entity Component System (ECS)

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Jan 06, 2020

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Version/s: preview.31 - 0.0.12

How to reproduce: 1. Open the attached project "1209514.zip" 2. Select Cube GameObject in the Hierarchy window 3. Observe the Inspec... Read more

0
votes
Won't Fix

[Universal RP][Adreno] Visual white sparkle glitches appear in the build...

Package: Scriptable Render Pipeline Universal

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Jan 09, 2020

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Version/s: 8.0.0

How to reproduce: 1. Open the attached project (https://github.com/Verasl/BoatAttack) 2. Build and run a project on Android 3. Obser... Read more

0
votes
Fixed

EventType.MouseDrag is triggered when cancelling a Context Menu by Right...

IMGUI

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Jan 08, 2020

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Version/s: 2018.3.0a9, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project 2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG) 3. Right-Click anywhere in... Read more

0
votes
Fixed

[OSX] Build Settings Asset is not saving the changes when focusing anoth...

Package: Entity Component System (ECS)

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Jan 03, 2020

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Version/s: preview.18 - 0.2.0

How to reproduce: 1. Open the attached project 2. Select the "ClassicBuildSettings" in the Project View 3. Change any values in the ... Read more

0
votes
Fixed

Memory corruption in ShaderVariantCollection

Graphics - General

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Jan 09, 2020

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Version/s: 2020.1.0a19

Steps to reproduce: 0. Start Unity Editor on Windows (if you can't reproduce, try using -debugAllocator) 1. Open project from https:... Read more

0
votes
Fixed

Unrealistic reflections are rendered when using an orthographic camera

Package: Scriptable Render Pipeline Universal

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Jan 04, 2020

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Version/s: 2017.4, 2019.2.3f1, 2020.1

Steps to reproduce: 1. Download and open attached "PBRShadingCameraOrtho" project 2. Press "Play" 3. Observe the left capsule in the... Read more

0
votes
Fixed

[Input System][Mac] Display name of "a" key is uppercase, other ones are...

MacOS

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Jan 09, 2020

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Version/s: 5.2

Repro assumes keyboard layout where "a" and "b" are in same position as US keyboard layout. 1. Open Input Debugger 2. Double-click ... Read more

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