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[HDRP] Scene objects are rendered black when realtime directional light ...
How to reproduce: 1. Open user's project 2. Open in Project Window _SCENES > main scene 3. Select Directional Light in Hierarchy E... Read more
Encountered invalid redirect (missing Location header?) error is printed...
To reproduce: 1. Download attached project "LicenceAPITest.zip" and open in Unity 2. Open "main" scene 3. Enter Play mode and hit C... Read more
Scene View hitches when assets/renderers come into view
How to reproduce: 1. Download and open the project from OC. 2. Load Book of the Dead Asset Library 3. In the Scene View fly past the... Read more
Reverb Zone is not work with use Spatialize
Reverb Zone is not work with use Spatialize. 1. What happened If you turn on Spatialize of AudioSource, the reverb will not work. ... Read more
Resonance Audio ambisonic decoder does not work properly with Audio mixe...
Resonance Audio ambisonic decoder does not work properly with Audio mixer controls 1. What happened: When Resonance Audio ambisonic... Read more
[IL2CPP] System.IO.Directory.GetLogicalDrives() returns 0 length array i...
Steps to reproduce: 1. Download 10574411_repro.zip and open "Main" scene 2. Enter play mode 3. Notice that GetLogicalDrives() return... Read more
Resizing a standalone window makes UI jump back and forth
To reproduce: 1. Open the attached project (StandaloneWindowResizeIssue.zip) 2. Build and run it for Mac (bug is really obvious) st... Read more
[LWRP] Shadow cascades double tris of scene
Current shadow cascade rendering in LWRP doesn't cull objects that are fully in closer cascades and don't need to be rendered again,... Read more
Creating a folder with a leading '.' in the name displays an empty space...
To reproduce: 1. Make sure the Project view uses Two Column layout 2. Create a new folder with a name ".something" Expected: Proje... Read more
[SRP] VR + Lightweight Pipeline -- no non-VR cameras?
SRP Repo: Issue #1017 We're using the new Lightweight render pipeline (1.0.0-beta) on 2018.1.0b9. Any camera in a VR scene that do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.