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0
votes
Fixed

[Shuriken] Circular reference crash when assigning a sub emitter particl...

Shuriken

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Nov 23, 2016

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Version/s: 5.5.0f1

Repro steps: 1. Open Main scene from attached project. 2. Select the Debris sub emitter (child of Particle System) 3. In the inspect... Read more

0
votes
Fixed

Profiler window colors are hard to separate

Profiling

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Nov 19, 2016

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Version/s: 5.5.0x

It is hard to read and separate some new colors in Profiler window like Scripts and Others colors or Native Memory and GI colors (co... Read more

4
votes
Not Reproducible

Vertical Fit (Content Size Fitter) ignores the text height when it sets ...

UI

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Nov 23, 2016

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Version/s: 5.5.0f1

If the text has "Horizontal Overflow" set to Wrap and "Vertical Fit" (Content Size Fitter) set to Preferred Size, the height of the ... Read more

0
votes
Won't Fix

NetworkConnection.SendWriter overrides previous messages when Server and...

Networking

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Nov 23, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open attached project "NetworkSendWriter" 2. Open "Test" scene 3. Hit Play Expected result: Client receives ... Read more

0
votes
Fixed

Grid and lines of Hand tool disappears after clicking on scene view or r...

Scene/Game View

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Nov 23, 2016

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Version/s: 5.6.0a5

To reproduce: 1. Create new project 2. Click anywhere on a scene view or remove Directional Light from scene 3. Notice that grid in... Read more

0
votes
Fixed

[VCS] Perforce support missing scene checkout the first time an inspecte...

Version Control

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Nov 10, 2016

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Version/s: 5.4.2f2

When using Unity Perforce support, some changes to the scene file which cause it to be dirtied do not check the file out from Perfor... Read more

0
votes
Postponed

Unity crashed on applying layer linker settings after re-compiling and r...

Editor - Other

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Nov 24, 2016

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Version/s: 5.4.3p1

Steps to reproduce: 1. Open attached project 2. Open Weaver pro solution in VS (case_85196-Kybernetik\Source Code\Weaver pro) 3. Ope... Read more

0
votes
Fixed

[Occlusion]Editor crashes when baking occlusion in a scene with a small ...

Camera

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Nov 23, 2016

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Version/s: 5.5.0f1

Steps to reproduce: 1. Download and open the attached project 2. Open scene Assets/1-Comparison Scene/"Scene" 3. Activate Gameobject... Read more

0
votes
By Design

Lights set on Auto do not render properly

Shadows/Lights

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Nov 23, 2016

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Version/s: 5.3.3f1

Lights that are set on "Auto" do not render properly. Simple workaround is to set Render Mode to "Important". Note: This applies to... Read more

0
votes
Fixed

[Crash] GetAutomaticFormat("Tizen") causes TextureImporter::FormatAndUsa...

Graphics - General

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Nov 22, 2016

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Version/s: 5.5.0f1

Steps to reproduce: 1. Open the project 2. In the menu, click BugReport -> GetAutomaticFormat(Tizen) 3. Observe the crash Reproduci... Read more

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