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0
votes
Fixed

Artifacts appear after realtime shadowcaster disappears from camera view

Global Illumination

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Dec 16, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project2. Open scene "testScene"3. Build lightmap4. Move scene camera so that Cube which is in ... Read more

1
votes
Fixed

Audio Listener component is not draggable in the Inspector

Inspector Functionality

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Dec 17, 2015

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Version/s: 5.3.0f4

To reproduce:1. Open attached project2. Open "Test" scene3. Select Main Camera in the Hierarchy4. In the Inspector try to drag the A... Read more

0
votes
Not Reproducible

[APICompatibility] Unity crashes after switching API compatibility level...

Editor - Other

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Dec 18, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity;2. Open attached project and 'Main.unity' scene;3. Go to File --> Build Settings;4. Click Playe... Read more

0
votes
Fixed

[WebGL] Font (Class ID 128) getting stripped with NetworkManagerHUD active

WebGL

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Dec 18, 2015

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Version/s: 5.4.0b1

-e: see title. if you add the debug IMGUI NetworkManagerHUD it gets stripped in a WebGL build which makes it fail -repro:--open atta... Read more

1
votes
Fixed

Regression: "Unexpected recursive serialization of MonoBehaviour." when ...

Serialization

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Dec 18, 2015

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Version/s: 5.4.0b1

Regression - this happening only on 5.4.0b1, but not in 5.4.0a6It happens when there is NetworkManager and Player prefab with Networ... Read more

0
votes
Fixed

[iOS] Social.ReportProgress only returns last callback when it's called ...

iOS

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Dec 18, 2015

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Version/s: 5.3.1f1

To Reproduce: 1. Build and run the attached project(it uses com.GCtest.paulius app in itunes connect)2. Click 'AuthenticateUser' but... Read more

1
votes
Fixed

NetworkAnimator does not work for non-player objects

Networking

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Dec 18, 2015

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Version/s:

Fixed to use "useAuthority"- please see comments Read more

0
votes
Won't Fix

[OSX]Reflection Probe set to Realtime On Awake is not displaying in build

MacOS

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Dec 18, 2015

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Version/s: 5.3.0f4

To reproduce:1. Open attached project2. Open "Test" scene3. Play the scene4. Notice how Capsule looks like (see screenshot)5. Build ... Read more

0
votes
Duplicate

Particles GetCollisionEvents returns larger than actual number of events

Shuriken

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Dec 18, 2015

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Version/s: 5.4.0b1

1. What happenedParticlePhysicsExtensions.GetCollisionEvents returns larger than actual number of events. Issue is relevant for Edit... Read more

7
votes
Fixed

[SpriteEditor] Memory leak when applying changes to sprite

2D

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Dec 15, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project "SpriteMemoryLeak.zip"2. Select "ziyuan" sprite in project tab3. Open sprite editor4. O... Read more

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