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Build crashes on _VEC_memcpy when continuously Starting and Stopping Web...
How to reproduce:1. Open QA-supplied project2. Load scene "Main"3. Build for PC4. Run the build and wait until it crashes (experienc... Read more
"Assertion failed: Invalid AABB a" error appears after multiple object c...
Steps to reproduce:1. Download PhysicsCrashRepro.zip and open "CrashScene" scene2. Enter Play mode3. Hold A to spawn objects4. After... Read more
First two frames worth of Update calls have 0 length Time.deltaTime valu...
How to reproduce:1. Open the users attached project and "Repro" scene2. Inspect the "GameObject" in Hierarchy, it will provide the l... Read more
API updater fails with Error 131 when trying to update custom library
To reproduce: 1. Download and open attached "Unity2017TextureLoad.zip" project.2. Reimport "BestHTTP" library which is located in As... Read more
Dropdown Menus become unresponsive/stuck when deactivated during OnValue...
How to reproduce:1. Open QA-supplied project2. Load "repro" scene3. Enter the Play mode4. Select either Option B or Option C on all ... Read more
[GUIEvents] Enter and Numpad enter produce the same KeyCode on Windows, ...
How to reproduce:1. Open QA-supplied project2. Load scene "main"3. Enter the Play mode4. Press Enter on the keyboard5. Press Numpad ... Read more
Assertion failed: Assertion failed on expression: '!dest.m_MultiFrameGUI...
The following error appears in the editor console:Assertion failed: Assertion failed on expression: '!dest.m_MultiFrameGUIState.m_Na... Read more
[ReflectionProbe] Exception thrown when the background color is modified
Steps for reproduction:1) Download the project and change background color of reflection probe in scene `test`OR1) Create a new scen... Read more
Incorrect CSS style definition in WebGL build causes top part of build t...
Steps to reproduce:1. Build any project on WebGL2. Run the build3. Resize the window so that the build area doesn't fit vertically4.... Read more
UI leaks memory when it is being animated
To reproduce: 1. Open the project, attached by the user (2017.2_939424_Shared UI Mesh memory leak.zip)2. Open the "Scene" scene3. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used