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Documentation summary in Visual Studio is not being shown
How to reproduce:1. Open attached project "Case_1148065_summary.zip"2. Open "script" script with Visual Studio3. In "Start()" method... Read more
[Prefab] Duplicating nested prefabs children does not maintain transform
To reproduce:1) Open the attached project and scene2) In the hierarchy, select one of the prefab's children3) Ctrl+D to duplicate th... Read more
[UWP] "Serial Communication" is not available as Capability for UWP appl...
How to reproduce:1. Create a new project or open an existing one2. In Build settings, Switch Platform to "Universal Windows Platform... Read more
[Scripting] IEnumerator is automatically called when named Main()
Reproduction steps:1. Open the attached project inside of "Corutinas.zip"2. Open and Play "SampleScene" Expected result: IEnumerator... Read more
"Multiple Input Managers are Loaded of type" errors when building a proj...
If more than one manager is opened, project cannot be built. This includes such windows as Build Setting, Project Settings, Preferen... Read more
No error provided when calling Gradient.Evaluate(NaN)
How to reproduce:1. Open attached Unity project2. Enter the Play mode Expected result: Error should appear, Nan can't be passed to t... Read more
Terrain Smoothness does not work on some terrain layers
How to reproduce:1. Open the attached project ("Terrain.zip")2. Open the repro scene ("SampleScene")3. Select the Terrain object in ... Read more
Everything is too bright when using Linear Color Space with IMGUI (onGUI)
How to reproduce:1. Open attached project2. Open UnityLinearLightingBug scene3. Go to Player Settings4. Change Player>Rendering&g... Read more
Shuriken particle trails are delayed which results in a gap if "Particle...
How to reproduce:1. Open attached project "TrailSpawnOffsetIssue.zip" and scene "demo bug report particle trails delay"2. In the Hie... Read more
Terrain thickness do not cause objects beneath the terrain to move above...
How to reproduce:1. Open attached project "Terrain Thickness Test.zip" and scene "SampleScene"2. In the Hierarchy window, select "Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation