Search Issue Tracker

0
votes
Won't Fix

CanvasScaler does not update scale on the first frame

UI

-

Dec 15, 2015

-

Version/s: 5.3.0f4

To reproduce:1. Open attached project2. Open "canvas_scaler" scene3. Open Game window4. Click pause and then Play5. Notice that game... Read more

6
votes
Fixed

Lighting Data incompatible between Windows and OSX

Global Illumination

-

Dec 15, 2015

-

Version/s: 5.3.0f4

To reproduce:1. Open attached project2. Bake it on Win (OSX)3. Open it on OSX (WIN)4. Notice that there is no lighting and loads of ... Read more

0
votes
Fixed

Android 5.0 after building a project touch position is only recorded dur...

UI

-

Dec 15, 2015

-

Version/s: 5.3.0p1

Reproduction steps:1) Build attached project using unity 5.3.0p1 and run it on android 5.0 device.2) Do not touch splash screen, onc... Read more

0
votes
Fixed

NetErrors enum (from UNETErrors.h) should be accessible from UnetServerD...

Networking

-

Dec 16, 2015

-

Version/s: 5.4.0a6

NetErrors enum (from UNETErrors.h) should be accessible from UnetServerDLL classes Read more

0
votes
Duplicate

[MSE] GameObject duplication on moving joint-referenced GO to another scene

Editor - Other

-

Dec 16, 2015

-

Version/s: 5.4.0a6

1. What happenedIf you have a Physics joint referencing another GameObject in the same scene, and then move the GameObject to a sepa... Read more

0
votes
Not Reproducible

Cancel on "Save Scene" dialog while BakeMultipleScenes hangs building wi...

Scene/Game View

-

Dec 16, 2015

-

Version/s: 5.4.0a6

- Sellect scenes 1,2,3 and multibake it from the menu (Build->Bake Multiple levels)- Scene 3 should be loaded after build- In Lig... Read more

0
votes
Duplicate

Open scene in play mode by double clicking on the scene in project window

Scene/Game View

-

Dec 16, 2015

-

Version/s: 5.4.0a6

- I loaded multiple scenes- Entered play mode- Double click on a scene in project window- Got a crash Expected: exit play mode and o... Read more

0
votes
Won't Fix

[SpeedTree][Billboard] Billboard is cut after randomizing .spm model in ...

Speedtree Integration

-

Dec 16, 2015

-

Version/s: 5.4.0a6

[Billboard] Billboard is cut after randomizing .spm model in SpeedTree editor Steps to reproduce: 1. Open Unity;2. Open attached pro... Read more

0
votes
Not Reproducible

[VCS] Unity 5.3: "ProjectSettings is modified" dialog frequently pops up...

Universal Windows Platform

-

Nov 13, 2015

-

Version/s:

The "Verify saving assets" option is useful for catching cases where the TFS Plugin silently fails to check out modified content. Un... Read more

0
votes
By Design

[SpeedTree][LOD] Billboard LOD level is renamed after adding .spm prefab...

Speedtree Integration

-

Dec 16, 2015

-

Version/s: 5.4.0a6

Steps to reproduce: 1. Open Unity;2. Open attached project and 'test.unity' scene;3. Go to Assets -> FreeSpeedTrees in the Projec... Read more