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VR: Scenes with inset viewport only rendering highest depth camera on sc...
Only the highest depth camera is rendering on several VR platforms, even when one viewport is smaller than the other. Read more
EditorGUILayout.PropertyField does not create GUI for array's (with Hide...
Reproduction steps:1. Download project "ArrayOnInspectorBug.zip" and open in Unity2. Select GameObject Actual: only array's name is ... Read more
[Regression] Significant cost increase for Physics related features
Steps to reproduce:1. Open user attached project2. Open Assets/Scene.unity3. Open Window/Profiler4. Press Play5. Observe that the Ph... Read more
Editor crashed at MergeVisibilityAnimCurve when importing .fbx file
Steps to reproduce:1. Download test.fbx2. Import downloaded file into Unity3. Editor freezes (some times crashes)4. Force shut down ... Read more
Missing auto-updater for UNITY_APPLY_DITHER_CROSSFADE (unitycg.cginc hel...
How to reproduce:1. Open user-supplied project2. Load scene "Test (Dither)"3. Select "LOD Group" in the Hierarchy window4. Slowly sl... Read more
Profiler is displaying Physics2D performance cost when Physics2D are not...
Reproduction steps:1. Download project "SMALL_Physics2D_ButNo2dUsed.zip" and open in Unity2. Open scene "Scene"3. Select Window ->... Read more
Meshes with LOD optimization are not rendered in WebGL build
Steps to reproduce:1. Open the attached project2. Open the PtCloudLOD_meshes scene3. Switch to WebGL4. Play the scene5. Observe the ... Read more
Windzone's turbulence and pulse parameters have no effect on wind animation
Steps to repro: 1. Open attached project and 't1' scene;2. Enter Play mode;3. Select WindZone gameobject in the Hierarchy;4. Input s... Read more
Unity crash at "UnityEngine.Playables.PlayableAsset:Internal_CreatePlay...
To reproduce:1. Open attached Unity project "TestDungeon.zip"2. Open "Mainscene" scene3. Go into Play Mode Result: Unity crashes at ... Read more
NullReferenceException with Unity Remote Settings
Reproduction steps: 1. Open "UnityRemoteSettingsTest.zip" project2. "Window" -> "Unity Analytics" -> "Remote Settings"3. Pin t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used