Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.2.X
Votes
0
Found in
2017.2.0b6
Issue ID
940666
Regression
Yes
Profiler is displaying Physics2D performance cost when Physics2D are not used
Reproduction steps:
1. Download project "SMALL_Physics2D_ButNo2dUsed.zip" and open in Unity
2. Open scene "Scene"
3. Select Window -> Profiler -> CPU Usage
4. Write "Physics2D" to the search field
4. Enter Play mode
Actual: Physics2D significant cost, although it is not used
Expected: Physics2D costs 0 ms
Reproduced on: 2017.3.0a3; 2017.2.0b6;
Not reproduced on: 2017.1.0p3
Regression introduced on: 2017.2.0b1
Fixed in: 2017.2.0b8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Containers' height doesn't expand when text wraps
- Variable is set to a different value from the selected enum value in the Editor dropdown
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
Add comment