Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.2.X
Votes
0
Found in
2017.2.0b6
Issue ID
940666
Regression
Yes
Profiler is displaying Physics2D performance cost when Physics2D are not used
Reproduction steps:
1. Download project "SMALL_Physics2D_ButNo2dUsed.zip" and open in Unity
2. Open scene "Scene"
3. Select Window -> Profiler -> CPU Usage
4. Write "Physics2D" to the search field
4. Enter Play mode
Actual: Physics2D significant cost, although it is not used
Expected: Physics2D costs 0 ms
Reproduced on: 2017.3.0a3; 2017.2.0b6;
Not reproduced on: 2017.1.0p3
Regression introduced on: 2017.2.0b1
Fixed in: 2017.2.0b8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game View Tab Scale changes erratically when a Unity Tab is on a different screen with a differing Display Scale
- Six way lighting receiving wrong lighting from APV when set to World Space
- Crash on SortByExecutionOrder when interrupting the .androidpack import process
- ShaderGraph tab header changes the icon to the VFX Graph icon when ShaderGraph and VFX Graph with the same name are both opened
- The Build Profiles window has usability issues when the panel takes up less than 30% of the screen width
Add comment