Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.2.X
Duplicate in 2017.1.X
Votes
3
Found in
2017.1.0f3
Issue ID
940745
Regression
Yes
Editor crashed at MergeVisibilityAnimCurve when importing .fbx file
Steps to reproduce:
1. Download test.fbx
2. Import downloaded file into Unity
3. Editor freezes (some times crashes)
4. Force shut down Editor from task Manager
5. Reopen project
6. Right click tets.fbx and select reimport
7. Editor crashes
Expected results: Model is successfully imported
Actual results: Editor crashes when importing .fbx file
Reproduced with: 2017.3.0a3, 2017.2.0b6, 2017.1.0p3
Not reproducible with: 2017.1.0b2, 5.6.3f1
Regression introduced in: 2017.1.0b2
Fixed in: 2017.1.1p2, 2017.2.0b11, 2017.3.0a7 and newer
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
isosmrt
Sep 05, 2017 06:15
I think I have a solution - just make sure there are no extra key frames outside of your framerange, otherwise Unity crashes. I've never had this problem before in other versions of unity, so this is a little annoying. Maybe we can get a solution in an update :)
Thanks!