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EditorOnly Tag is ignored on Prefabs that are instantiated by code
How to reproduce:1. Open the user-submitted project ("EditorOnlyBug.zip")2. Build the project and observe the text objects Expected ... Read more
Internal Exception is thrown after Test with GameObject using DontSaveIn...
How to reproduce:1. Open the attached "TestRunnerCrash.zip" Project2. Open the Test Runner window3. Go to "EditMode" Tab and press "... Read more
[Vulkan] memory leak is present when using PostProcessLayer in an Androi...
To reproduce:1. Build and run the attached project "Android Vulkan Unity RAM Leak.zip"2. Observe the leakage via Attached Profiler's... Read more
Camera Depth is not respected with multiple Cameras when Camera Viewport...
How to reproduce:1. Open the "Bug" Scene in the attached "CameraViewportDepthRegression.zip" Project2. Make the "Camera 1 - bug" Gam... Read more
Applied nested prefab instance in prefab mode is duplicated in variant i...
Steps:1. Create the three prefab assets ('Root', 'Nestee1', 'Nestee2') and instantiate their instances2. Add Nestee2 to Nestee1 and ... Read more
CPU Profiler Timeline's thread UI overlay gradient becomes offset when t...
How to reproduce:1. Open the attached project "ProfilerThreadUIVisualGlitch.zip"2. Enter Play Mode3. Resize the Profiler Window vert... Read more
Bone related errors and animation issues, crashes when importing fbx wit...
How to reproduce:1. Open the attached project2. Reimport "room_port.fbx" in the Project view3. Check the Console Actual result: Ther... Read more
Unity crashes when using C# batched Raycast requests containing invalid ...
Steps to reproduce:1. Open User-supplied project (Link in Comment)2. Follow the video contained in the OC link Reproducible on: 2018... Read more
Crash on mono_string_new when calling external DLL function
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play Actual result: Unity crashes. Reprod... Read more
Lightmaps are different in build when building with a Lightmap size 1024...
How to reproduce:1. Open attached project "TestLightMap.zip"2. Build the project3. Open the project that was built4. Compare how the... Read more
All about bugs
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