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[AssetBundle] Unity crashes when loading animator controller from resour...
How to reproduce:1. Open the attached project2. Open Test scene and select GameObject in hierarchy3. If it doesn't have Animatorcont... Read more
[UI]In full screen mode, UI scales to native resolution instead of selec...
Reproduction steps:1) Open users project and build it and launch for Pc.2) Select resolution other that your monitors native and mak... Read more
WWW.audioClip does not recognize audio type from S3 urls
Repro steps:1) Open my attached project and the only scene in it2) Play the scene3) Notice the error that it was unable to determine... Read more
With Windowed checked native resolution cannot be chosen in standalone b...
To reproduce:1. Open any project2. Build and run for Standalone PC, Mac3. Check "Windowed" box4. Notice that native screen resolutio... Read more
Screen overlay UI not scaling correctly with software scaling
The UI is not scaled correctly on devices not supporting hardware scaling when Screen.SetResolution is called on some devices.In par... Read more
[MeshFilter] Crash in GrayscaleFilterEffect::RenderGrayscaleFade when ch...
To reproduce:1. Create a cube2. Change Mesh filter mesh from Cube to None3. Crash in GrayscaleFilterEffect::RenderGrayscaleFade Regr... Read more
[Visualisation] Crash in Camera::DestroyEditorCamera when opening Cluste...
To reproduce:1. Open attached project2. Open scene 13. Let it bake4. Open clustering view5. Crash in RenderNodeQueue::Cleanup of Des... Read more
Type.GetProperties() is not returning all properties in WebGL
1. Open attached project ("754006")2. Open "test" scene3. Play the scene4. Notice length of properties list printed out in the scene... Read more
Bengali and Burmese language fonts are displayed as question marks on de...
How to reproduce: 1. Open attached project2. Open scene 1.unity3. Build to iOS and run- Note how the 2nd (Bengali) and 4th (Burmese)... Read more
[GL] Scene loaded from asset bundle looses skybox and shaders
How to reproduce:1. Open the attached project2. Open "Stage01" scene and observe how it looks3. Build AssetBundle "Export/Assetbundl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc