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[Editor] Preview pane does not redraw on reimport from Import Settings
Preview of Model is not real-time updated on changing the properties from Import Settings Steps to Reproduce:1. Create a new project... Read more
[Oculus GO] Applications are capped at 30 fps when building a project fo...
To reproduce:1. Open any project with Oucus go API for Android set up2. Buld and run On Oculus GO3. Observe the logcat (filter the m... Read more
Unloading the Render Pipeline Asset causes a crash
When unloading the Render Pipeline Asset in Graphics Settings, the Editor will crash. Reproduction Steps:1. Open the Graphics Settin... Read more
FBX Importer: Contextual menu for Events not working anymore
In the Importer > Animation tab, you can create & delete animation Events using the "+" button & delete hotkey, BUT the c... Read more
Crash on SemiNumericCompare when opening prefab
How to reproduce:1. Open the attached project2. Select Resources/Gem.prefab in the Project3. Press "Open Prefab" in the Inspector Ac... Read more
[Support] SslStream.AuthenticateAsClient is never authenticated when try...
How to reproduce:1. Open attached project "AuthenticateAsClientBug.zip" and scene "BrokenScene"2. Enter PlayMode3. Observe Console w... Read more
[Terrain] Need to remove .5 clamp from Stamp Height shader pass
We shouldnt be clamping snce this is not a generic paint op Read more
[WindowsMR][Emulation] Unable to disconnect remoting after connecting an...
1. What happened Editor will prevent the user from disconnecting a remote connection to device after a connection has been establish... Read more
VFX Graph package manifest does not declare any dependencies on other pa...
How to reproduce:1. Create a new Unity project2. Open the Package Manager window3. Find and select the 'Visual Effects Graph' packag... Read more
[LWRP] Shaders are not included in the build when their name contains 'D...
How to reproduce:1. Open tester-submitted project (ShadersDebug)2. Open the 'SampleScene' scene3. Build and Run the project Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code