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[Mobile Notifications] Demo project is broken and throws exceptions on p...
Mobile notifications demo sample scene is broken and thrown NullReference and InavlidOperation exceptions on running the scene. Refe... Read more
[Settings Manager] Settings example window name is not user friendly
Settings Manager sample window uses its complete package name instead of display name and is not user friendly. Refer the attached v... Read more
[Editor] Assets path does not get Updated in the breadcrumb bar on delet...
[Editor] Assets path does not get Updated in the breadcrumb bar on deleting an asset from the project window. Assets path does not g... Read more
PostProcessing profile Add override popup does not go away if nothing is...
Steps:1. Create a new project with URP template2. ProjectView select "SampleSceneProfile" asset3. On Inspector click on "Add overrid... Read more
[Mobile]Terrain tree billboards are not rotating while the camera is moving
How to reproduce:1. Open the attached "Tree Billboard Issue Repro" project2. Build for iOS and deploy the Xcode project to the devic... Read more
Creating a new C# script throws an error when Project window is set to O...
How to reproduce:1. Create and open a new project2. Set Project window to One Column Layout3. Create a new C# script and open it to ... Read more
[Scene Template] Scene menu type with long names get clipped in Project ...
Scene menu type with long names get clipped in Project settings window. Refer the attached screenshot Steps to reproduce1) Create a ... Read more
[Probuilder] Sample Runtime example throws errors on importing
Sample Runtime example in Probuilder throws casting errors from Mesh to GameObject on importing. Refer the attached video Steps to r... Read more
Crash on RayTracingShader.Dispatch() method call
How to reproduce:1. Open the attached 'project-1258194.zip' project2. In the Editor select 'CustomTest' > 'RayTracing'CRASH/FREEZ... Read more
[ShaderGraph] Property name does not sync with node after rename
Steps: 1. Download attached project (20200625_urp.zip)2. Change package manifest to local Graphics folder (9.x.x/release branch)3. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled