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[WebGL] Shaders that use GPU Instancing compile extremely slow
Steps to reproduce: 1. Open user-attached project 2. Build and run with WebGL 2.0 3. Inside the webpage, press 'space' to begin GPU ... Read more
RenderPipelineManager.CleanupRenderPipeline() increasing Alocated Memory...
To reproduce: 1. Open Unity and create a new project 2. Open "SampleScene" scene 3. Enter Play mode 4. Open Profiler window 5. Swit... Read more
[Linux Editor] substance plugin fails to load
-e: see title, plugin just fails to load --doesn't work on 2018.1 and 2018.2 --works fine on Windows -repro: --open attached proje... Read more
[Android] Version is null if a custom .gradle template is used without "...
Steps to reproduce: 1. Open QA attached project 2. Build the game to device 3. Go to Settings -> Apps -> "built app name" 4. Observe... Read more
Ability to add animation properties is hidden
To reproduce: 1. Create an animation for an object 2. Try adding a property. 3. Observe, that if a property's name is long, you hav... Read more
[Linux] [VSCode] Double-clicking a script doesn't open whole C# project ...
To reproduce: 1) Create a new project and C# script 2) Make sure you have set external script editor to VSCode 3) Double-click the s... Read more
GameObject.Find returns inactive objects
To reproduce: 1. Open the attached project (New Unity Project (36).zip) 2. Open the Sample Scene 3. Enter Play mode 4. Observe the ... Read more
ExitGUIException is thrown when PopupWindow.Show is called from GenericMenu
How to reproduce: 1. Open the attached "TestFor1056316.zip" project 2. Press Example -> Popup Example in the top menu bar 3. Press P... Read more
[Linux] [VSCode] Debugger doesn't attach to editor
To reproduce: 1) Open attached project 2) Open C# project with VSCode 3) Have Unity Debugger extension installed 4) In VSCode, selec... Read more
[Shortcut Manager] Moving in scene view when using only right mouse butt...
How to reproduce: 1. Open project "2018303.zip" It's not that simple to explain what combination of RMB and arrow keys to press, so ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map