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Unable to build Player Content if assets hierarchy was changed in Addres...
To reproduce:1. Open attached project ("ConfusedAddressables")2. In Addressables window, create new Packed Assets Group3. Drag folde... Read more
[UI] When using gamepad stick as part of 2D Vector Composite Binding, as...
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/355 Repro:1. Download project and ISX package at: https://gith... Read more
[UI] When reference an Input Action from a ScriptableObject, the input o...
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/353https://github.com/Unity-Technologies/InputSystem/issues/35... Read more
[Blackboard] Clicking away when renaming a category does not automatical...
Repro steps:1. Open blackboard within a VFX2. Create a new category3. Press F2 or double-click on the category to rename it4. Try cl... Read more
[Blackboard] Collapsing a category with items within it does not hide al...
Repro steps:1. Create a category within the blackboard of a VFX2. Add a float parameter to it3. Collapse the category and observe th... Read more
[Crash] Chaining two spawners to each-other produces an infinite loop
Repro steps:1. Create two spawner contextual nodes2. Plug the output of each into the start input of the other (video attached)3. Un... Read more
[IL2CPP][UWP][Xbox Live] IL2CPP builds sometimes return Null String valu...
Steps to reproduce:1. Open user attached project2. Set up project in Dev Center on Microsoft Xbox Live Creators Program and set up t... Read more
[VFX Graph] Blackboard cannot resize below the tooltip size
Repro steps:- Open VFX Graph- Add Paramters through blackboard- Resize blackboard panel The blackboard retains the min size needed t... Read more
[VFX] Visualization gizmos using values derived from parameters are not ...
Repro steps:1. Import the attached package2. Observe how particles are spawned in the scene to confirm that the line is using the ex... Read more
NullReferenceException when previewing assets on Unity Package import
When importing a Unity Package with the "Import Unity Package" window open, if you click on an asset that can be previewed and then ... Read more
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