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[Graphics, Textures] SRVs are not correct for Texture2DMSArrays
Steps to reproduce:1. Open attached project1. Play the "Sample Scene"2. Take a RenderDoc capture3. In the resource inspector navigat... Read more
Generating UV2 with UnityEditor.Unwrapping.GenerateSecondaryUVS fails wh...
To reproduce:1. Open user's attached project ("badUV2Generation")2. Select "GenerateUV2Test" instance in the Hierarchy window3. In t... Read more
Undo resets "Rect Transform" position to wrong values and Anchors to def...
Reproduction steps: 1. Open "1132207" project2. Select "Fill"3. Set "Rect Transform" -> "Left"(-7.5) to '0'4. Undo5. Notice that ... Read more
Undo makes a sliders fill area disappear until slider values change
Reproduction steps: 1. Open "1132208" project2. Select "Fill"3. Set "Rect Transform" -> "Left"(-7.5) to '0'4. Undo5. Notice that ... Read more
[UI] SSDs do not contribute to realtime lightmaps even when Contribute G...
Steps to reproduce: 1. Download the attached project and open SampleScene2. Navigate to the Lighting Settings window and make sure t... Read more
[Realtime GI] Editor throws "Failed opening GI file at relative path" er...
Steps to reproduce: 1. Download the attached project and open SampleScene2. Navigate to Edit > Preferences > GI Cache and clea... Read more
RectTransform.GetWorldCorners returns incorrect position when Camera is ...
To reproduce:1. Open attached project2. Open Test scene3. Enter the Play Mode4. Move the camera around using the WASD keys5. Observe... Read more
[Hub] Deleted or corrupted projects are not removed from the Projects ->...
Expected result: after "Project path does not exit: ....." pop-up warning the project from the list disappears OR have the ability t... Read more
Shader fails to compile when using Perlin Noise node with three Sample T...
How to reproduce:1. Open the attached Test.zip project2. Go to the project window and open "New Shader Graph" PBR Shader3. The secon... Read more
[IL2CPP] Failing to connect to server using Microsoft.AspNet.SignalR.Client
Steps to reproduce:1. Download 1131514_repro.zip2. Build a Standalone player with IL2CPP back end Expected results: IL2CPP player co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject