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0
votes
Won't Fix

[FBX Exporter] ASCII Model has incorrect BlendShape normals when exporte...

Package: FBX Exporter

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Mar 21, 2019

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Version/s:

How to reproduce:1. Open attached project2. Open SampleScene3. Look at the to cubes in the scene and notice that their normals are d... Read more

1
votes
Won't Fix

Enabling Cloth component stutters the Editor

Physics

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Mar 27, 2019

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Version/s: 2018.3.6f1

Reproduction steps: 1. Open "ClothEnable.zip" project2. Open "SampleScene" Scene3. Enter Play mode4. Press "D" to disable the Cloth5... Read more

0
votes
By Design

Decimal separator '.' is ignored when loading float value from xml file ...

Scripting

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Feb 10, 2019

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Version/s: 2018.3.0a5, 2018.3.5f1

How to reproduce:1. Set System Language to German2. Open attached Unity project "1125902_bug"3. Load "SampleScene" scene4. Enter the... Read more

0
votes
Fixed

Using Mathf.Infinity in Attribute throws an IL2CPP error when building A...

IL2CPP

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Mar 22, 2019

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Version/s: 2019.1.0b1, 2019.1.0b8

To reproduce:1. Open the attached project.2. Switch platform to Android3. Build using IL2CPP Expected: Build succeedsActual: Build f... Read more

2
votes
Won't Fix

[Linux][Crash] Editor crash when entering Play Mode using OpenVR setting...

XR SDK

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Mar 28, 2019

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Version/s: 2017.2.0f3, 2017.4.7f1, 2018.3.0a1, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open a new project2. Open Player Settings > XR Settings3. Add OpenVR and drag it to the top4. Download and ... Read more

0
votes
Not Reproducible

Audio Asset bundle cant decompress in WebGL

Asset Bundles

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Feb 04, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Steps to repro:1. Open attached project "FirefoxAssetLoadDemo.zip"2. Delete files in "StreamingAssets" folder3. Build assets again b... Read more

0
votes
Not Reproducible

References to any AudioClip within a [OdinSerialize] List<T> in Serializ...

Asset - Database

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Mar 13, 2019

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Version/s: 2018.3.7f1

Steps to reproduce:1. Open user attached project2. Select SampleScriptableObject3. Notice that all references are present4. Close th... Read more

0
votes
Fixed

Symbol server fails to load "mono-2.0-bdwgc.dll"

Mono

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Mar 13, 2019

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Version/s: 2018.1.3f1

Reproduction steps: 1. Create a New Project2. Switch to .NET 4.x3. Build a Standalone Player4. Attach Visual Studio with Symbol Serv... Read more

0
votes
Won't Fix

Materials do not load correctly when using Addressables in Editors Play ...

Package: Addressables

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Mar 15, 2019

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Version/s: 0.6.6

To reproduce:1. Download and open the project2. Press play3. Wait for TMPro font to be loaded (about 3 seconds)4. Observe that 'font... Read more

0
votes
Duplicate

[Timeline] The Timeline reference of Cinemachine camera is lost when it'...

Package: Timeline

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Mar 17, 2019

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Version/s:

To reproduce:1. Open attached project "New Unity Project (4).zip" on Mac2. In main toolbar go to LuaFramework&gt;TestBuild3. Enter t... Read more

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