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[Anima2D] In "SpriteMesh Editor" window, zooming with mouse wheel does n...
How to reproduce: 1. Open attached project "Anima2DRebindErrors.zip" and scene "GameScene" 2. In Hierarchy window, select "LeftFoot... Read more
[Linux Editor] showing labels on assets throws exceptions
-e: see title, the label itself is shown though --same error thrown on 2017.4, 2018.1.6 and 2018.2b10 --works on Windows same versio... Read more
[Linux Editor] can't create new asset labels
-e: see title, you are not able to type anything into the input field --works on 2018.1.6, 2018.2b5, doesn't work with 2018.2b10 -r... Read more
Assets can no longer be instantly deleted using Shift+Delete
To reproduce: 1. Open the attached project or create a new one 2. Try deleting any asset using Shift+Delete Expected result: The se... Read more
DontDestroyOnLoad destroys GameObject in the build when the game is buil...
How to reproduce: 1. Open user's project 2. Play the scene 3. Type user: admin, password: admin and press Login A new scene should l... Read more
Procedurally generated terrain is causing crashes in CopyNormal upon ope...
To reproduce: 1. Open the attached project (Wispell.zip) Reproduced in 2017.1.4p2, 2017.2.3p2, 2017.3.2f1, 2017.4.6f1, 2018.1.7f1,... Read more
[HDRP + Nested prefabs] Isolation mode with template renders incorrectly
Steps 1. Create a new project with the HD template 2. create a prefab of some of the props in the scene 3. enter isolation mode and ... Read more
[HDRP + Nested prefabs] Cannot drag/drop to create a prefab anymore
I was unable to drag/drop prefabs into my project window from scene view (with this certain project only) like before. Steps: 1. D... Read more
Console throws NullReferenceException when re-opening a Shader Sub Graph
Steps to reproduce: 1. Open User-supplied project 2. In Project window, create a new Sub Graph in Create->Shader->Sub Graph 3. Selec... Read more
[Android] Uniform array dynamic indexing not working in vertex shader on...
Steps to reproduce: 1. Open user attached project 2. Build and deploy to device 3. Inspect game objects Expected behaviour: All GO'... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material