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Animator state machine enter Start state when cross fade
Reproduction Steps: 1. Download project 2. Open Project 3. Run the YingDi_Test scene in editor. 4. Select "LocalClient-Player-....."... Read more
[UI] PreferredHeight returns wrong values
Steps to reproduce: 1. Open the attached project (New Unity Project.zip) 2. Open the qq.unity scene 3. Open the Scene view 4. Select... Read more
Crash at mono_method_signature when running custom editor script after e...
Steps to reproduce: 1. Open attached project 2. Open scene "Procedural Asset Examples" 3. Open custom editor window "Window>Weaver>... Read more
Scene and Game views are lagging when dragging a component
Steps to reproduce : - create a cube - add a particle system in the scene - try and drag a component and notice the scene view lag... Read more
[shaders] UNITY_VERSION macro is not correct in surface shaders
STR: 1. Open the project 2. Click on NewSurfaceShader in assets 3. Notice the compiler error Expected: compiler error doesn't appea... Read more
[Metal] Warping geometry with Blend Shapes
Reproduction steps: 1. Open the attached project. 2. Make sure "Metal" graphics API is selected. 3. Build and run it for iOS. 4. Cli... Read more
WebGL plugins do not define UNITY_WEBGL
Steps to reproduce: 1. Open User's attached project 2. Select Test.cpp and make sure WebGL is enabled in the Inspector Window 3. Bui... Read more
Unresponsive UI objects on second display when Canvas render mode is wor...
Steps to reproduce: 1. Open attached project 2. Open build settings and add "1" scene 3. Build and run for standalone 4. Interact wi... Read more
[IL2CPP Memory Profiler] Snapshots not taken with Unity newer than 5.4.0p2
Steps to reproduce: 1. Open attached project 2. Build for IL2CPP compatible device (Android) 3. Attach profiler to device 4. Go to W... Read more
[OSX] Flickering when resizing standalone game window
STR: 1. Open the "MainScene" in the project. 2. Build and run the scene 3. Resize the window Result: you can see the window flickeri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects