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Dragging a clip in the timeline and releasing drag outside of the timeli...
Dragging a clip in the timeline and releasing drag outside of the timeline window freezes clip. Repro:1- Open project in attachment.... Read more
[VR] It's not possible to force LandscapeRight orientation in VR mode
The attached project toggles VR mode on and off repeatedly. On every other occasion when VR mode is turned off, a different screen o... Read more
Importing an OBJ file with more than 17 groups fails (with Houdini)
How to reproduce:1. Create new empty project2. Import attached .obj files3. Notice that sidewalks.obj have more than 17 groups, side... Read more
Areas missed by Progressive Lightmapper when using Mesh compression
How to reproduce:1. Download attached project file2. Open "Test" Scene3. Go to Windows -> Lighting -> Settings, select Progres... Read more
[Mac] Webcam resolution can not be changed
User has a script that switches webcam's resolution (240p, 480p, 720p, 1080p) How to reproduce:1. Connect a webcam that supports at ... Read more
GUISkin Button Style does not apply to Toolbar Buttons
Steps to reproduce:1.Open attached ‘GUISkinButtonStyleBug.zip' Unity project2.Go to Window->'Show GUISkin Window'3.Observe button... Read more
Crashed in Direct3DCreate9Ex when Graphics API is set to Direct3D9 and l...
Steps to reproduce: 1) Download attached project 'ShaderTest.zip' and open in Unity2) Switch platform to PC, Mac & Linux Standal... Read more
Creating a timeline on a prefab doesn't allow to apply changes to it
How to reproduce:1. Create a new project2. Create a cube3. Drag and drop it to the project so it becomes a prefab4. Select cube in t... Read more
When timeline playable exists in the project, it prohibids changes in in...
How to reproduce:1. Create a new project2. Create a Cube in the scene and drag it to project window so it becomes a prefab3. Open Ti... Read more
Unity UI buttons become unresponsive after minimizing fullscreen window ...
How to reproduce:1. Open the attached project2. Change platform to Facebook and start to build;3. Open the build for debugging via F... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector