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0
votes
Fixed

[PlayableDirector] OnGraphStop and OnPlayableDestroy are not called if p...

Timeline

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Jun 28, 2018

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Version/s: 2017.3.0a1, 2018.1.1f1

To reproduce: 1. Open project 2. Open and play 'SampleScene' 3. Press P 4. After cube stops moving, pause scene and exit play mode 5... Read more

2
votes
Fixed

[Linux] After rearranging or resizing windows in the editor, areas of th...

Linux

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Jun 29, 2018

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Version/s: 2018.2.0b7

To reproduce: 1) Create new project 2) Make sure it's maximised (the issue is easier to get there) 3) Try resizing any docked window... Read more

1
votes
By Design

Humanoid character's animation plays differently when root motion is dis...

Animation

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Jul 02, 2018

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Version/s: 2018.1.5f1

How to reproduce: 1. Open User's attached project 2. Enter Game mode 3. Select "adventurer_humanoid" gameObject inside hierarchy vie... Read more

0
votes
Won't Fix

Text display color turns black after applying Font Asset which was expan...

uGUI

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Jul 02, 2018

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Version/s: 2018.1.0f2

How to reproduce: 1. Open the attached "TestFor1055820.zip" project 2. Open the Fonts folder in the Project window 3. Expand any of ... Read more

2
votes
By Design

[Android] low fps due to GFX.WaitForPresent call when running a simple s...

Mobile Graphics

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Jun 26, 2018

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Version/s: 2018.1.5f1

To reproduce: 1. Open my attached project found in "Adreno.zip" 2. Build and run for Android with Andreno 405 3. Observe the fps via... Read more

0
votes
Fixed

[Backend][Improved Prefabs] Applying dependent componet to nested prefab...

Scene Management

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Jul 02, 2018

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Version/s: 2018.3.0a4

Steps: 1. Create empty GameObject 'A' and 'B' 2. Make prefab asset out of 'A' and another one out of 'B' 3. Nest 'B' to 'A' 4. Insta... Read more

0
votes
Fixed

[Improved Prefabs] Added components cannot be reordered on prefab instance

Scene Management

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Jul 02, 2018

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Version/s: 2018.3.0a4

Steps: 1. Create and instantiate any prefab asset 2. Add two components to it ==> Both components are added with '+' sign 3. Select ... Read more

0
votes
Fixed

[Improved Prefabs] Exception appears while Prefab Asset replaced by its ...

Scene Management

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Jul 02, 2018

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Version/s: 2018.3.0a4

Steps: 1. Add empty GameObject 'Root' and 'Cube' 2. Parent 'Cube' under the 'Root' 3. Make a prefab out of it 4. Open 'Root' in Pref... Read more

0
votes
Fixed

IL2CPP build cannot generate Ahead-Of-Time code

IL2CPP

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Jun 26, 2018

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Version/s: 2018.1.6f1

How to reproduce: 1. Open user-submitted project (AotBug.zip) 2. Open "SampleScene.unity" scene 3. Play the scene 4. Press "Test" bu... Read more

0
votes
Fixed

[Shortcut Manager] Certain keybinds fail when Russian Display language i...

Themes

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Jul 02, 2018

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Version/s: 2018.2.0b8, 2018.2.0b9

How to reproduce: 1. Change your Windows Display language and the keyboard layout language to Russian 2. Create a new Unity Project ... Read more

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