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0
votes
Won't Fix

"Too many threads" error and crash when executing procedural terrain gen...

Scripting

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Oct 12, 2016

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Version/s: 5.4.1f1

Reproduction steps: 1. Open attached project (TooManyThreads.zip) 2. Open "TerrainGeneratopmTest" scene (in Scenes folder) 3. Drag a... Read more

0
votes
Not Reproducible

Asset postprocessor fails to overwrite the .meta file in some cases

Asset Bundles

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Jul 16, 2014

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Version/s: 4.3.4f1

To reproduce: 1. Open the attached "zipppp.zip". It contains the project + the texture and it's meta file. 2. Open up the project 3.... Read more

0
votes
Won't Fix

Animation doesn't properly play when loading from bundles

--

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Feb 11, 2016

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Version/s:

When using AnimatorControllers with OverrideControllers, where the base animation is not in a bundle but all other assets are, the a... Read more

1
votes
Not Reproducible

[VR] Single pass deferred rendering with multiple cameras in scene rende...

XR SDK

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Nov 16, 2016

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Version/s: 5.5.0f1

If you set the rendering to single pass deferred rendering the image is upside down. This happens with OpenVR and Rift. 1) Create ... Read more

0
votes
Fixed

Children don't get sorted alphabetically in the Hierarchy when using the...

Project Browser/Hierarchy

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Nov 17, 2016

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Version/s: 5.5.0f1

Steps to reproduce : - import the project attached - open the scene "1" - search for "Car" in the Hierarchy while having the Alphab... Read more

0
votes
Won't Fix

[N3DS] Loading asset bundle fails at getting Asset Bundle via WWW

3DS

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Dec 08, 2015

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Version/s: 5.2.2f1

How to reproduce: 1. Open the attached project 2. Don't forget to set Internet Key 3. Build Asset bundle using Asset->Build AssetBu... Read more

0
votes
Duplicate

Depedencies are resolved incorrectly when using a prefab

Asset Bundles

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Jun 02, 2015

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Version/s: 5.0.2p3

How to reproduce: 1. Open attached project 2. In the project view, highlight Level 2/Scene2.unity 3. Go to Assets -> Select Depende... Read more

0
votes
Not Reproducible

Game preview is black when using 2 cameras and only one set to HDR and o...

Editor - Other

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Nov 17, 2016

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Version/s: 5.5.0f1

If you have 2 cameras and one is set to depth only clear flag and the HDR settings are different between them the game preview windo... Read more

0
votes
Fixed

Applying changes to prefab adds HideFlags.DontSave object to prefab file

Asset and Scene Management

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Nov 17, 2016

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Version/s: 5.4.1p3

Steps to reproduce: 1. Open attached project "851962.zip" 2. Drag "Prefab" to hierarchy 3. Add child game object to that prefab and... Read more

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