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NullReferenceException is thrown when using Localized Audio clips
Steps to reproduce:1. Open user's attached project "Prueba animals swip pages.zip"2. Open "Test" Scene3. Enter Play mode4. Notice th... Read more
Crash on mono_object_get_class when opening the project
How to reproduce:Open the attached project "UI test.zip" Reproducible with: 2022.3.53f1, 6000.0.28f1, 6000.1.0a5Could not test with:... Read more
Editor crashes when Ray Tracing Shaders are not compiled properly
Reproduction steps: Open the attached project (“Crash_Shaders.zip“) Open Assets/Scenes/DxrSampleScene2 Enter Play Mode Expected resu... Read more
[2D] Copying a rig from a Character Sprite to a SpriteSheet Sprite, the ...
When copying a rig from a Character Sprite to a SpriteSheet Sprite (a rigged Sprite in PSDImporter to a Normal PNG), the order of bo... Read more
Coroutine functions are sometimes labelled incorrectly in the Profiler
Steps to reproduce:1. Download and open attached project CoroutineProfileTest.zip2. Open scene CoroutineProfileTest_scene3. Observer... Read more
Editor crashes on Force Quit when library is deleted and regenerated whi...
Reproduction steps:1. Open the attached project ("1323161_REPRO.zip")2. Delete the library folder using Windows Explorer (or equival... Read more
[URP]Post Processing is not rendered in the Scene View
Steps to reproduce: 1) Download attached project and open in Unity 2) Open "ReproScene" 3) Observe the Scene View Note: Post Process... Read more
[macOS] Unity opens up on primary monitor when moved and maximized on se...
While using a dual monitor setup, unity opens up on the primary monitor when moved and maximized on the secondary monitor or vice ve... Read more
[Linux] Crash on creating new project in 'mini_get_debug_options'
Crash on launch with the following stack trace: #0 0x007f401ce73ff9 in mini_get_debug_options#1 0x00555773e85e14 in InitializeMonoFr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open