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Crash in VCProvider when upgrading project from 18.3 to 19.1 and 19.2
This is a project that was provided by a custommer, that used Plastic SCM.It's no longer connected to the SCM server now. When upgra... Read more
[GPU Instancing] Sort Mode does not work for GPU instanced meshes
Repro steps:1. Open SampleScene from the attached project2. Simulate the particle system (it will play 3 quick bursts)3. Confirm GPU... Read more
Android Vulkan corrupted rendering when there is no camera in the scene
Steps to reproduce:1. Open attached project2. Build for Android-Rendering is incorrect(see image) Reproduced on: 2018.3.10f1, 2019.1... Read more
Creating mesh assets produces broken blendshapes
How to reproduce: 1. load the SampleScene2. look at the face in the scene3. move the smile blend shape up and down4. notice the brok... Read more
Terrain not visible when loaded from Asset Bundle and has Draw Instanced...
How to reproduce:1. Open a project from OC ("AssetBundleTerrain.zip")2. Open SampleScene3. Press PlayNotice it does load a scene wit... Read more
Absolute paths from included packages cannot be converted to virtual pat...
Original PR: https://ono.unity3d.com/unity/unity/pull-request/116802/_/scripting/logical-paths Read more
"The license activation system is temporarily unavailable" is prompted, ...
Expected result: the error is only thrown when the license activation system is unavailableActual result: the error is thrown even w... Read more
[Perforce] Unable to submit changes when files outside of perforce are c...
Steps to reproduce:1. Set up Perforce workspace2. Create project at least a level deeper than root directory3. Create another folder... Read more
Editor crashes on selecting shader dropdown in the inspector after packa...
Editor crashes on selecting shader dropdown in the inspector after resetting package to default Steps to Repro: 1. Create a new proj... Read more
[Editor] [MAC]The Windows that are unattached and overlap the Editor Win...
How to reproduce:1. Create a new Project2. Open the Project Settings Window3. Resize the Editor Window so it is not Full Screen4. Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes