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Exceptions are not treated as a test failure when they occur in the Test...
Steps to reproduce: 1. Open the attached project (New Unity Project.zip) 2 Open the test.unity scene 3. Open Editor Tests Runner 4.... Read more
[WinBootstrapper] [Regression] Component selection is not stored
To repro: 1. Run DA. 2. Proceed to Component selection page. Note selected components. 3. Add/Remove some components. Note your c... Read more
Animator doesn't animate physics when Update Mode is set to Animate Physics
To reproduce: 1. Open the project that i attached "animatePhysicsBug.zip". 2. Open "Main" scene and enter Playmode. 3. Observe the s... Read more
Rigs created from avatars with "Optimize Game Object" selected do not re...
Steps to reproduce: 1. Download and open the attached project 2. Look at the hierarchy or project windows and see different hierarc... Read more
[Android] BuildPipeline.BuildPlayer throws DirectoryNotFoundException wh...
Steps to reproduce: 1. Open the attached project (New Unity Project.zip) 2. On the menu click "AutoBuilder > Android" 3. Observe err... Read more
Asset Bundle Variant fails to resolve material when using WWW.LoadFromCa...
Steps to reproduce: 1. Make sure there is only Assets folder in the Project folder 2. Open attached project 3. Open scene "boostrap"... Read more
IL2CPP build fails when using link.xml on a library which uses Interlock...
Reproduction steps: 1) Open user's attached project 2) Make sure that Scripting Backend is set to IL2CPP 3) Build and run project --... Read more
GI Scene Modes Not Fetching Visualization Data After Quitting Play Mode
If the scene visualization mode is changed to any other Global Illumination view mode, then visualization data disappears after ente... Read more
Setting color alpha to NaN causes alpha value bar to go out of bounds
Reproduction steps: 1. Open attached project (AlphaValue.zip) 2. Open "AlphaValue" scene 3. Select Image game object in Canvas 4. Hi... Read more
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