Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.5.0b11
Issue ID
849063
Regression
Yes
GI Scene Modes Not Fetching Visualization Data After Quitting Play Mode
If the scene visualization mode is changed to any other Global Illumination view mode, then visualization data disappears after entering and quitting the play mode. Even though lighting data asset exists in the project, the lighting needs to be build again to display the visualization data. The bug consistently occurs after 5.3.5p8.
Steps for reproduction:
1) Open the scene 'TestScene'
2) Build the lighting and switch the scene view mode to a different GI visualization mode, i.e. Baked
3) Enter the play mode
4) Quit the play mode
5) Observe the bug
Notes:
- Only occurs when lighting is built manually. Enabling Auto mode fetches the data after quitting the play mode in the editor.
- Reproduced in 5.3.5p8, 5.3.6f1, 5.4.0f3, 5.5.0b7, 5.5.0b11, 5.6.0a2
- Not possible to reproduce in 5.3.3p3, 5.3.5p6, 5.3.5p7
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Multiplayer Center" window does not reflect changes made in "Other Packages" section
- Crash on D3DKMTOpenResource when capturing with RenderDoc while GPU Skinning is set to GPU(Batched)
- Editing and saving Curve changes in UI Builder window throws multiple errors in the Console
- [UI Builder] Value is not selected when left clicking on Spacing/Border Widget values
- The "Install Packages" button misses tooltips that would explain its behaviors
kemalakay
Mar 15, 2017 21:58
This issue still persists in 5.6.0b11 - the bug is fixed but is not yet available in the 5.6 yet
Remi_Tribia
Jan 23, 2017 09:13
Still got this issue in 5.6.0b4
After building lighting everything works then after entering play mode, GI visualisation modes are gray