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VideoPlayer renders only when Default Layer is enabled on Camera's Culli...
Reproduction steps:1. Open the attached project "1146620videoplayer.zip"2. Open and Play "SampleScene" Expected result: The video ca... Read more
ScriptableRenderPipeline inspector UI crashes when a ScriptableRenderFea...
Steps to reproduce:1. Open User-supplied project (in 'Edit') Expected: No errorsActual: "NullReferenceException: Object reference no... Read more
AssetPostprocessor::GetVersion does not affect AssetDependencyHash on fi...
How to reproduce:1. Make sure Library folder is deleted2. Open attached project "TestHashProject2019.1.0b10.zip"3. In the Console wi... Read more
[MacOS] OSX Native plugin works only after refocusing Unity
Reproduction steps: 1. Open "NativeMacStandalone.zip" project2. Enter Play mode3. Notice "0 controllers connected"4. Exit Play mode5... Read more
Some Assets are imported twice when importing for first time (No Library...
How to reproduce:1. Make sure CacheServer in Edit -> Preferences... -> Cache Server -> Cache Server Mode is set to Local2. ... Read more
EditorWindow.focusedWindow does not return null when the Editor is not f...
Steps to reproduce:1. Open attached project "1146537.zip"2. Open "Examples" -> "FocusedWindow"3. Press on the Scene View to focus... Read more
[LWRP] Dynamic GameObject doesn’t sample probe occlusion data when Light...
Steps to reproduce:1. Open the attached project "case_1146667"2. Navigate to Project -> Assets -> Scenes and open SampleScene3... Read more
Tilemap leaks memory when Tilemap.ResizeBounds() and/or Tilemap.ClearAll...
Reproduction steps:1. Open the attached Project from "TilemapTest.zip"2. Open a Profiler Window with a Memory Profiler inside of it3... Read more
Having " 一" symbol in MenuItem string stops showing whole Unity UI
To reproduce:1. Open user attached project "CrashTest2.zip" Expected result: Unity is opened and in the top menu SAKURA > Tools &... Read more
QualitySettings.streamingMipmapsMemoryBudget is always clamped down to 4...
How to reproduce:1. Open the attached project "case_1147394-TextureStreamingLimit" and scene "SampleScene"2. Ener Play Mode3. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect UI wording: Missing articles in project creation options
- “[Worker0] InvalidOperationException: Cannot create a new scene additively with an untitled scene unsaved.” error thrown when closing converted Sub Scene in Inspector window
- “InvalidOperationException: Trying to set the parent for HierarchyNodeHandle” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Sprite is rendered incorrectly in Web Build when it is set as a Splash Image Logo