Search Issue Tracker
Fixed in 2017.1.0f3
Fixed in 5.6.X, 2017.1.X, 2017.2.X
Votes
0
Found in
Issue ID
927395
Regression
Yes
[particles] Mesh particles are inverted when using Render Alignment(View)
1) Add a particle system.
2) Change render mode to mesh and select Cube.
3) Notice that the mesh is inverted.
Changing render alignment mode or selecting align to direction fixes the issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Video preview in the Inspector freezes shortly after the first play and does not recover until paused and replayed
- MSB3277 conflicts between different versions of "System.Numerics.Vectors" when using DotNet 11.0
- "Cannot create Settings Providers for: CreateAllChildSettingsProviders" error is thrown in the Console after fixing PolySpatial visionOS package validation error after installing XR Interaction Toolkit VisionOS Sample
- "Unable to find style 'VideoClipImporterLabel' in skin 'GameSkin' " warning thrown when converting the Video Clip Inspector to a floating window in Play mode
- Unclear "Failed to start primary listening socket" error when launching the Multiplayer Play Mode second player and many Unity instances are running
Add comment