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API Updater does not run when using Incremental Compiler
To reproduce: 1. Open attached project 2. When prompted to update an API, press No Thanks 3. After the project is opened press Asse... Read more
ArrayIndexOutOfBoundsException for Android 6.0.1 devices using Vungle Un...
Reproduction steps: 1. Download "VUNGLEDEMO.zip" project and open in Unity 2. Go to Build Settings... -> Export 3. Open the exported... Read more
[Recorder] Invalid path in Movie recorder throws Encoder error
To reproduce: 1. Download attached project "newRexTest2.zip" and open in Unity 2. Open "SampleScene" scene 3. Go to Window > Genera... Read more
Unity cannot initialize the burst JIT compiler when the Windows user's n...
To reproduce: 1. Create a new Windows user with a cyrillic name ("Юзер" for example) 2. Open the attached project (Pure.zip) 3. Obs... Read more
Crash on ScreenCapture.CaptureScreenshotAsTexture when it is called befo...
How to reproduce: 1. Open the attached project 2. Set Game window resolution to "Standalone (1024x768)" 3. Enter Play mode 4. Click ... Read more
[Recorder] Frame rate drops drastically when using Movie Recorder to rec...
To reproduce: 1. Download attached project "newRexTest2.zip" and open in Unity 2. Open "SampleScene" scene 3. Go to Window > Genera... Read more
[Recorder] When setting Frame Interval there is no check to see if the F...
To reproduce: 1. Download attached project "newRexTest2.zip" and open in Unity 2. Open "SampleScene" scene 3. Go to Window > Genera... Read more
[Memory Profiler] Unity application closes while taking a Memory Snapsho...
How to reproduce: 1. Open the attached Unity project 2. Build and run Windows standalone application 3. Attach profiler to the stand... Read more
[LWRP] Navmesh is only visible up close when using LightWeight PipeLine
How to reproduce: 1. Open attached project "LightWeightNavmesh.zip" and scene "SampleScene" 2. In Hierarchy window, select Ground o... Read more
[HDRP] Black squares are rendered on objects with HDRP when Texture Qual...
How to reproduce: 1. Download and open attached project "New Unity Project" 2. Open Edit/Project Settings/Quality 3. In Inspector se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion