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Scene Camera marks game objects as visible
Scene camera acts as in-game camera and marks objects as visible. This cause unexpected behavior while testing game with Scene windo... Read more
Camera not reset after moving stereo camera, enabling OpenVR then exitin...
1. run attached project that has the script for this set up already 2. change the VR device to split by pressing enter 3. move one o... Read more
Selecting prefabs child and pressing F2 in Project window has no effect
Steps to reproduce: 1. Open attached project "test014.zip" 2. Extend "Cube" prefab to see children 3. Select "Cyllinder" child 4. Pr... Read more
[SinglePassStereo | Oculus] Occlusion mesh artifacts
[SinglePassStereo] occlusion mesh artifacts 2. How we can reproduce it using the example you attached 1) Setup Oculus CV1 and Oculu... Read more
[UI] Incorrect Preferred Height for Text component if pivot X is set to 0
Reproduction steps: 1. Open the attached project 2. Select the text GameObject in the hierarchy 3. Set it's Pivot to 0 on the X axis... Read more
TextureImporter removes the white Alpha channel
Steps to reproduce: 1. Open the attached project (Unity5_BugReport_TextureImporter_RemovesAlphaChannel.zip) 2 Select Assets/Texture... Read more
[CanvasGroup] Selectable is still interactable if it's moved to be non-d...
Steps to reproduce: 1. Open attached project 2. Open scene "Main" and run it 3. Notice console: first "True" is printed when butto... Read more
Building default UnityScript in MonoDevelop fails
Building default UnityScript in MonoDevelop fails 1. What happened Created new JavaScript from Editor and opened it in MonoDevelop.... Read more
[Metal] iOS and OSX Metal builds are crashing on startup in SetTextureNa...
Steps to reproduce: 1. Create new project 2. Switch to iOS 3. Set 'Metal' as main graphics API 4. Build the project and run on any ... Read more
If SS - Overlay Canvas had target display set to other than first then s...
Steps to reproduce: 1. Open attached project "850240.zip" 2. Open scene "test" 3. In game view, set display to "Display 2" 4. Run s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects